This is a basic demo of velocity and acceleration-driven hands with PhysX + A-Frame. It follows mainly from this tutorial by Amebous Labs, originally implemented in Unity. The velocity of the hands is driven by some simple vector math, while the acceleration is driven by a PD controller.
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A basic demo of velocity and acceleration-driven hands with PhysX + A-Frame
msub2/aframe-physics-hands
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A basic demo of velocity and acceleration-driven hands with PhysX + A-Frame
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