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Binary file modified .nuget/NuGet.exe
Binary file not shown.
123 changes: 98 additions & 25 deletions .nuget/NuGet.targets
Original file line number Diff line number Diff line change
Expand Up @@ -3,37 +3,69 @@
<PropertyGroup>
<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">$(MSBuildProjectDirectory)\..\</SolutionDir>

<!-- Enable the restore command to run before builds -->
<RestorePackages Condition=" '$(RestorePackages)' == '' ">false</RestorePackages>

<!-- Property that enables building a package from a project -->
<BuildPackage Condition=" '$(BuildPackage)' == '' ">false</BuildPackage>

<!-- Determines if package restore consent is required to restore packages -->
<RequireRestoreConsent Condition=" '$(RequireRestoreConsent)' != 'false' ">true</RequireRestoreConsent>

<!-- Download NuGet.exe if it does not already exist -->
<DownloadNuGetExe Condition=" '$(DownloadNuGetExe)' == '' ">false</DownloadNuGetExe>
</PropertyGroup>

<ItemGroup Condition=" '$(PackageSources)' == '' ">
<!-- Package sources used to restore packages. By default, registered sources under %APPDATA%\NuGet\NuGet.Config will be used -->
<!-- The official NuGet package source (https://www.nuget.org/api/v2/) will be excluded if package sources are specified and it does not appear in the list -->
<!--
<PackageSource Include="https://www.nuget.org/api/v2/" />
<PackageSource Include="https://my-nuget-source/nuget/" />
-->
</ItemGroup>

<PropertyGroup Condition=" '$(OS)' == 'Windows_NT'">
<!-- Windows specific commands -->
<NuGetToolsPath Condition=" '$(OS)' == 'Windows_NT'">$([System.IO.Path]::Combine($(SolutionDir), ".nuget"))</NuGetToolsPath>
<PackagesConfig Condition=" '$(OS)' == 'Windows_NT'">$([System.IO.Path]::Combine($(ProjectDir), "packages.config"))</PackagesConfig>
<PackagesDir Condition=" '$(OS)' == 'Windows_NT'">$([System.IO.Path]::Combine($(SolutionDir), "packages"))</PackagesDir>
<NuGetToolsPath>$([System.IO.Path]::Combine($(SolutionDir), ".nuget"))</NuGetToolsPath>
</PropertyGroup>

<PropertyGroup Condition=" '$(OS)' != 'Windows_NT'">
<!-- We need to launch nuget.exe with the mono command if we're not on windows -->
<NuGetToolsPath Condition=" '$(OS)' != 'Windows_NT'">$(SolutionDir).nuget</NuGetToolsPath>
<PackagesConfig Condition=" '$(OS)' != 'Windows_NT' ">packages.config</PackagesConfig>
<PackagesDir Condition=" '$(OS)' != 'Windows_NT'">$(SolutionDir)packages</PackagesDir>

<NuGetToolsPath>$(SolutionDir).nuget</NuGetToolsPath>
</PropertyGroup>

<PropertyGroup>
<PackagesProjectConfig Condition=" '$(OS)' == 'Windows_NT'">$(MSBuildProjectDirectory)\packages.$(MSBuildProjectName.Replace(' ', '_')).config</PackagesProjectConfig>
<PackagesProjectConfig Condition=" '$(OS)' != 'Windows_NT'">$(MSBuildProjectDirectory)\packages.$(MSBuildProjectName).config</PackagesProjectConfig>
</PropertyGroup>

<PropertyGroup>
<PackagesConfig Condition="Exists('$(MSBuildProjectDirectory)\packages.config')">$(MSBuildProjectDirectory)\packages.config</PackagesConfig>
<PackagesConfig Condition="Exists('$(PackagesProjectConfig)')">$(PackagesProjectConfig)</PackagesConfig>
</PropertyGroup>

<PropertyGroup>
<!-- NuGet command -->
<NuGetExePath>$(NuGetToolsPath)\nuget.exe</NuGetExePath>
<NuGetExePath Condition=" '$(NuGetExePath)' == '' ">$(NuGetToolsPath)\NuGet.exe</NuGetExePath>
<PackageSources Condition=" $(PackageSources) == '' ">@(PackageSource)</PackageSources>

<NuGetCommand Condition=" '$(OS)' == 'Windows_NT'">"$(NuGetExePath)"</NuGetCommand>
<NuGetCommand Condition=" '$(OS)' != 'Windows_NT' ">mono --runtime=v4.0.30319 $(NuGetExePath)</NuGetCommand>
<NuGetCommand Condition=" '$(OS)' != 'Windows_NT' ">mono --runtime=v4.0.30319 "$(NuGetExePath)"</NuGetCommand>

<PackageOutputDir Condition="$(PackageOutputDir) == ''">$(TargetDir.Trim('\\'))</PackageOutputDir>

<!-- Package sources used to restore packages. By default will used the registered sources under %APPDATA%\NuGet\NuGet.Config -->
<PackageSources>""</PackageSources>

<!-- Enable the restore command to run before builds -->
<RestorePackages Condition="$(RestorePackages) == ''">false</RestorePackages>
<RequireConsentSwitch Condition=" $(RequireRestoreConsent) == 'true' ">-RequireConsent</RequireConsentSwitch>
<NonInteractiveSwitch Condition=" '$(VisualStudioVersion)' != '' AND '$(OS)' == 'Windows_NT' ">-NonInteractive</NonInteractiveSwitch>

<!-- Property that enables building a package from a project -->
<BuildPackage Condition="$(BuildPackage) == ''">false</BuildPackage>
<PaddedSolutionDir Condition=" '$(OS)' == 'Windows_NT'">"$(SolutionDir) "</PaddedSolutionDir>
<PaddedSolutionDir Condition=" '$(OS)' != 'Windows_NT' ">"$(SolutionDir)"</PaddedSolutionDir>

<!-- Commands -->
<RestoreCommand>$(NuGetCommand) install "$(PackagesConfig)" -source $(PackageSources) -o "$(PackagesDir)"</RestoreCommand>
<BuildCommand>$(NuGetCommand) pack "$(ProjectPath)" -p Configuration=$(Configuration) -o "$(PackageOutputDir)" -symbols</BuildCommand>
<RestoreCommand>$(NuGetCommand) install "$(PackagesConfig)" -source "$(PackageSources)" $(NonInteractiveSwitch) $(RequireConsentSwitch) -solutionDir $(PaddedSolutionDir)</RestoreCommand>
<BuildCommand>$(NuGetCommand) pack "$(ProjectPath)" -Properties "Configuration=$(Configuration);Platform=$(Platform)" $(NonInteractiveSwitch) -OutputDirectory "$(PackageOutputDir)" -symbols</BuildCommand>

<!-- Make the build depend on restore packages -->
<!-- We need to ensure packages are restored prior to assembly resolve -->
<BuildDependsOn Condition="$(RestorePackages) == 'true'">
RestorePackages;
$(BuildDependsOn);
Expand All @@ -48,24 +80,65 @@

<Target Name="CheckPrerequisites">
<!-- Raise an error if we're unable to locate nuget.exe -->
<Error Condition="!Exists('$(NuGetExePath)')" Text="Unable to locate '$(NuGetExePath)'" />
<Error Condition="'$(DownloadNuGetExe)' != 'true' AND !Exists('$(NuGetExePath)')" Text="Unable to locate '$(NuGetExePath)'" />
<!--
Take advantage of MsBuild's build dependency tracking to make sure that we only ever download nuget.exe once.
This effectively acts as a lock that makes sure that the download operation will only happen once and all
parallel builds will have to wait for it to complete.
-->
<MsBuild Targets="_DownloadNuGet" Projects="$(MSBuildThisFileFullPath)" Properties="Configuration=NOT_IMPORTANT;DownloadNuGetExe=$(DownloadNuGetExe)" />
</Target>

<Target Name="RestorePackages" DependsOnTargets="CheckPrerequisites">
<Target Name="_DownloadNuGet">
<DownloadNuGet OutputFilename="$(NuGetExePath)" Condition=" '$(DownloadNuGetExe)' == 'true' AND !Exists('$(NuGetExePath)')" />
</Target>

<Target Name="RestorePackages" DependsOnTargets="CheckPrerequisites">
<Exec Command="$(RestoreCommand)"
Condition="'$(OS)' != 'Windows_NT' And Exists('$(PackagesConfig)')" />

<Exec Command="$(RestoreCommand)"
LogStandardErrorAsError="true"
Condition="'$(OS)' == 'Windows_NT' And Exists('$(PackagesConfig)')" />
</Target>

<Target Name="BuildPackage" DependsOnTargets="CheckPrerequisites">
<Exec Command="$(BuildCommand)"
<Exec Command="$(BuildCommand)"
Condition=" '$(OS)' != 'Windows_NT' " />

<Exec Command="$(BuildCommand)"
LogStandardErrorAsError="true"
Condition=" '$(OS)' == 'Windows_NT' " />
</Target>
</Project>

<UsingTask TaskName="DownloadNuGet" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll">
<ParameterGroup>
<OutputFilename ParameterType="System.String" Required="true" />
</ParameterGroup>
<Task>
<Reference Include="System.Core" />
<Using Namespace="System" />
<Using Namespace="System.IO" />
<Using Namespace="System.Net" />
<Using Namespace="Microsoft.Build.Framework" />
<Using Namespace="Microsoft.Build.Utilities" />
<Code Type="Fragment" Language="cs">
<![CDATA[
try {
OutputFilename = Path.GetFullPath(OutputFilename);

Log.LogMessage("Downloading latest version of NuGet.exe...");
WebClient webClient = new WebClient();
webClient.DownloadFile("https://www.nuget.org/nuget.exe", OutputFilename);

return true;
}
catch (Exception ex) {
Log.LogErrorFromException(ex);
return false;
}
]]>
</Code>
</Task>
</UsingTask>
</Project>
Original file line number Diff line number Diff line change
Expand Up @@ -90,13 +90,15 @@ private static IEnumerable<SerializingMember> GetTargetMembers()
typeof( TObject ).FindMembers(
MemberTypes.Field | MemberTypes.Property,
BindingFlags.Public | BindingFlags.Instance,
( member, criteria ) => true,
( member, criteria ) => CheckTargetEligibility( member ),
null
);
var filtered = members.Where( item => Attribute.IsDefined( item, typeof( MessagePackMemberAttribute ) ) ).ToArray();
#else
var members =
typeof( TObject ).GetRuntimeFields().Where( f => f.IsPublic && !f.IsStatic ).OfType<MemberInfo>().Concat( typeof( TObject ).GetRuntimeProperties().Where( p => p.GetMethod != null && p.GetMethod.IsPublic && !p.GetMethod.IsStatic ) );
typeof( TObject ).GetRuntimeFields().Where( f => f.IsPublic && !f.IsStatic ).OfType<MemberInfo>()
.Concat( typeof( TObject ).GetRuntimeProperties().Where( p => p.GetMethod != null && p.GetMethod.IsPublic && !p.GetMethod.IsStatic ) )
.Where( CheckTargetEligibility );
var filtered = members.Where( item => item.IsDefined( typeof( MessagePackMemberAttribute ) ) ).ToArray();
#endif

Expand Down Expand Up @@ -154,6 +156,48 @@ private static IEnumerable<SerializingMember> GetTargetMembers()
#endif
}

private static bool CheckTargetEligibility( MemberInfo member )
{
var asProperty = member as PropertyInfo;
var asField = member as FieldInfo;
Type returnType;

if ( asProperty != null )
{
#if !NETFX_CORE
if ( asProperty.GetSetMethod() != null )
#else
if ( asProperty.SetMethod != null && asProperty.SetMethod.IsPublic )
#endif
{
return true;
}
returnType = asProperty.PropertyType;
}
else if ( asField != null )
{
if ( !asField.IsInitOnly )
{
return true;
}
returnType = asField.FieldType;
}
else
{
return true;
}

var traits = returnType.GetCollectionTraits();
switch ( traits.CollectionType )
{
case CollectionKind.Array:
case CollectionKind.Map:
return traits.AddMethod != null;
default:
return false;
}
}

private void BuildObjectSerializer( TContext context, SerializingMember[] entries )
{
VerifyNilImplication( entries );
Expand Down
5 changes: 1 addition & 4 deletions src/MsgPack/Serialization/SerializerDebugging.cs
Original file line number Diff line number Diff line change
Expand Up @@ -256,10 +256,7 @@ public static void ResetDependentAssemblies()
#if !NETFX_CORE && !SILVERLIGHT
EnsureDependentAssembliesListsInitialized();

File.AppendAllText(
GetHistoryFilePath(),
String.Join( Environment.NewLine, _compiledCodeDomSerializerAssemblies.ToArray() )
);
File.AppendAllLines( GetHistoryFilePath(), _compiledCodeDomSerializerAssemblies );
_compiledCodeDomSerializerAssemblies.Clear();
ResetRuntimeAssemblies();
#endif
Expand Down