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UnpackSingleObject does not deserialize nested array/map #143

@xtqxk

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@xtqxk
object[] array = new object[]{
            "111",
            32432,
            new int[]{9,8},
            909
        };
var serializer = MessagePackSerializer.Get<object> ();
byte[] _bin_data = serializer.PackSingleObject (array);
object _list = serializer.UnpackSingleObject(_bin_data);
Debug.Log(">>>>>>>>>"+((MessagePackObject)_list).AsList()[3]);

result:

9
UnityEngine.Debug:Log(Object)


Debug.Log(">>>>>>>>>"+((MessagePackObject)_list).AsList()[3]); ::: result : 2

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