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Implementation of CGColor
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- Implement CGColor backed by RGBA values
     - This would support Grayscale by only using a {gray,gray,gray,alpha} value vs {r,g,b,a}
- Support RGBA and Grayscale colorspace
- Implement via runtime base
- Implement CGColorGetPattern
- Removed Lazy loading of UIColor
- Removed dependency on UIColor
- Properly implemented CGColorEqualToColor
Fixes microsoft#2243
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msft-Jeyaram committed Apr 27, 2017
1 parent b53962f commit eaa8831
Showing 1 changed file with 124 additions and 81 deletions.
205 changes: 124 additions & 81 deletions Frameworks/CoreGraphics/CGColor.mm
Original file line number Diff line number Diff line change
Expand Up @@ -14,73 +14,155 @@
//
//******************************************************************************

#import <StubReturn.h>
#import <Starboard.h>
#import <CoreGraphics/CGColor.h>

#import "UIColorInternal.h"
#include <StubReturn.h>
#include <Starboard.h>
#include <CoreGraphics/CGColor.h>
#include <CFCppBase.h>
#include "CGColorInternal.h"

const CFStringRef kCGColorBlack = CFSTR("BLACK");
const CFStringRef kCGColorWhite = CFSTR("WHITE");
const CFStringRef kCGColorClear = CFSTR("CLEAR");

static IWLazyClassLookup __LazyUIColor("UIColor");

static const wchar_t* TAG = L"CGColor";

struct __CGColor : CoreFoundation::CppBase<__CGColor> {
// Override to add Equals method
static CFTypeID GetTypeID() {
static __CFRuntimeClass _cls{
0, // Version
typeid(__CGColor).name(), // Class Name
nullptr, // Init
nullptr, // Copy (ill-defined for CF)
&_CFFinalize, // Finalize
&__CFEquals, // Equals
nullptr, // Hash
nullptr, // Copy Description
nullptr, // Copy Debug Description
};
static CFTypeID _id = _CFRuntimeRegisterClass(&_cls);
return _id;
}

__CGColor(CGColorSpaceRef colorspace, CGFloat r, CGFloat g, CGFloat b, CGFloat alpha)
: _colorSpace(colorspace), _pattern(nullptr), _components{ r, g, b, alpha } {
}

__CGColor(CGColorSpaceRef colorSpace, CGPatternRef pattern) : _colorSpace(colorSpace), _pattern(pattern) {
// TODO #2581: CGColorCreateWithPattern should support components
_components.Clear();
}

// CreateCopyWithAlpha
__CGColor(const __CGColor& color, float alpha) : _colorSpace(color._colorSpace), _pattern(color._pattern) {
if (color.IsPatternColor()) {
_components.Clear();
_components.a = alpha;
} else {
_components.SetColorComponents(color._components.r, color._components.g, color._components.b, alpha);
}
}

bool operator==(const __CGColor& other) const {
return (CGColorSpaceGetModel(_colorSpace) == CGColorSpaceGetModel(other._colorSpace)) && (_pattern == other._pattern) &&
(_components == other._components);
}

inline CGFloat Alpha() const {
return _components.a;
}

inline CGColorSpaceRef ColorSpace() const {
return _colorSpace;
}

inline const __CGColorQuad& ColorComponents() const {
return _components;
}

inline CGPatternRef Pattern() const {
return _pattern;
}

private:
__CGColorQuad _components;
woc::StrongCF<CGColorSpaceRef> _colorSpace;
woc::StrongCF<CGPatternRef> _pattern;

static Boolean __CFEquals(CFTypeRef color1, CFTypeRef color2) {
return *((__CGColor*)color1) == *((__CGColor*)color2);
}

inline bool IsPatternColor() const {
return _pattern != nullptr;
}
};

/**
@Status Caveat
@Notes components are not supported
*/
CGColorRef CGColorCreateWithPattern(CGColorSpaceRef colorSpace, CGPatternRef pattern, const CGFloat* components) {
RETURN_NULL_IF(!colorSpace);
RETURN_NULL_IF(!pattern);
return __CGColor::CreateInstance(kCFAllocatorDefault, colorSpace, pattern);
}

/**
@Status Interoperable
*/
CGColorRef CGColorGetConstantColor(CFStringRef name) {
CGColorRef ret = nullptr;
woc::StrongCF<CGColorSpaceRef> colorspace{ woc::TakeOwnership, CGColorSpaceCreateDeviceGray() };
if (CFEqual(kCGColorBlack, name)) {
ret = static_cast<CGColorRef>([[__LazyUIColor blackColor] CGColor]);
static woc::StrongCF<CGColorRef> s_black{ woc::TakeOwnership, CGColorCreateGenericGray(0.0f, 1.0f) };
return s_black;
} else if (CFEqual(kCGColorWhite, name)) {
ret = static_cast<CGColorRef>([[__LazyUIColor whiteColor] CGColor]);
static woc::StrongCF<CGColorRef> s_white{ woc::TakeOwnership, CGColorCreateGenericGray(1.0f, 1.0f) };
return s_white;
} else if (CFEqual(kCGColorClear, name)) {
ret = static_cast<CGColorRef>([[__LazyUIColor clearColor] CGColor]);
} else {
TraceError(TAG, L"Unknown constant color name: %s", CFStringGetCStringPtr(name, kCFStringEncodingUTF8));
}

if (ret) {
[static_cast<UIColor*>(ret) setColorSpace:colorspace];
static woc::StrongCF<CGColorRef> s_clear{ woc::TakeOwnership, CGColorCreateGenericGray(0.0f, 0.0f) };
return s_clear;
}

return ret;
TraceError(TAG, L"Unknown constant color name: %s", CFStringGetCStringPtr(name, kCFStringEncodingUTF8));
return nullptr;
}

/**
@Status Interoperable
*/
void CGColorRelease(CGColorRef color) {
RETURN_IF(!color);
CFRelease(color);
CFRelease(static_cast<CFTypeRef>(color));
}

/**
@Status Interoperable
*/
CGColorRef CGColorRetain(CGColorRef color) {
CFRetain((id)color);

RETURN_NULL_IF(!color);
CFRetain(static_cast<CFTypeRef>(color));
return color;
}

/**
@Status Caveat
@Notes only supports RGB
@Notes only supports RGB & Monochrome
*/
CGColorRef CGColorCreate(CGColorSpaceRef colorSpace, const CGFloat* components) {
RETURN_NULL_IF(!colorSpace);
RETURN_NULL_IF(!components);
CGColorRef ret = static_cast<CGColorRef>(
[[__LazyUIColor colorWithRed:components[0] green:components[1] blue:components[2] alpha:components[3]] retain]);
[static_cast<UIColor*>(ret) setColorSpace:colorSpace];
return ret;
}
CGColorSpaceModel model = CGColorSpaceGetModel(colorSpace);
switch (model) {
case kCGColorSpaceModelRGB:
return __CGColor::CreateInstance(kCFAllocatorDefault, colorSpace, components[0], components[1], components[2], components[3]);
case kCGColorSpaceModelMonochrome:
return __CGColor::CreateInstance(kCFAllocatorDefault, colorSpace, components[0], components[0], components[0], components[1]);
default:
UNIMPLEMENTED_WITH_MSG("Colorspace Unsupported. Model: %d", model);
}

return nullptr;
}
/**
@Status Interoperable
*/
Expand All @@ -91,97 +173,58 @@ CGColorRef CGColorCreateCopy(CGColorRef color) {
/**
@Status Interoperable
*/
CGColorRef CGColorCreateCopyWithAlpha(CGColorRef color, float alpha) {
CGColorRef CGColorCreateCopyWithAlpha(CGColorRef color, CGFloat alpha) {
RETURN_NULL_IF(!color);
static __CGColorQuad defaultColor{ 0.0f, 0.0f, 0.0f, 0.0f };
const __CGColorQuad* curColor = [(UIColor*)color _getColors];
if (!curColor) {
curColor = &defaultColor;
}

CGColorRef ret =
static_cast<CGColorRef>([[__LazyUIColor colorWithRed:curColor->r green:curColor->g blue:curColor->b alpha:alpha] retain]);
[static_cast<UIColor*>(ret) setColorSpace:CGColorGetColorSpace(color)];
return ret;
}

/**
@Status Caveat
@Notes components are not supported
*/
CGColorRef CGColorCreateWithPattern(CGColorSpaceRef colorSpace, CGPatternRef pattern, const CGFloat* components) {
RETURN_NULL_IF(!colorSpace);
RETURN_NULL_IF(!pattern);
CGColorRef ret = static_cast<CGColorRef>([[__LazyUIColor _colorWithCGPattern:(CGPatternRef)pattern] retain]);
[static_cast<UIColor*>(ret) setColorSpace:colorSpace];
return ret;
return __CGColor::CreateInstance(kCFAllocatorDefault, *color, alpha);
}

/**
@Status Interoperable
*/
bool CGColorEqualToColor(CGColorRef color1, CGColorRef color2) {
if (color1 == color2) {
return true;
}
if (!color1 || !color2) {
return false;
}
const __CGColorQuad* components1 = [(UIColor*)color1 _getColors];
const __CGColorQuad* components2 = [(UIColor*)color2 _getColors];

return ((components1->r == components2->r) && (components1->g == components2->g) && (components1->b == components2->b) &&
(components1->a == components2->a)) &&
(CGColorSpaceGetModel(CGColorGetColorSpace(color1)) == CGColorSpaceGetModel(CGColorGetColorSpace(color2)));
RETURN_RESULT_IF(color1 == color2, true);
RETURN_FALSE_IF(!color1 || !color2);
return CFEqual(color1, color2);
}

/**
@Status Interoperable
*/
CGFloat CGColorGetAlpha(CGColorRef color) {
RETURN_RESULT_IF(!color, 0.0f);
const __CGColorQuad* curColor = [(UIColor*)color _getColors];
return curColor->a;
return color->Alpha();
}

/**
@Status Interoperable
*/
CGColorSpaceRef CGColorGetColorSpace(CGColorRef color) {
RETURN_NULL_IF(!color);
return [static_cast<UIColor*>(color) colorSpace];
return color->ColorSpace();
}

/**
@Status Caveat
@Notes Works as expected for RGBA only.
*/
const CGFloat* CGColorGetComponents(CGColorRef color) {
return (const CGFloat*)[(UIColor*)color _getColors];
RETURN_NULL_IF(!color);
return reinterpret_cast<const CGFloat*>(&color->ColorComponents());
}

/**
@Status Caveat
@Notes Limited support for colorspace
*/
size_t CGColorGetNumberOfComponents(CGColorRef color) {
return CGColorSpaceGetNumberOfComponents(CGColorGetColorSpace(color)) + 1;
RETURN_RESULT_IF_NULL(color, 0);
return CGColorSpaceGetNumberOfComponents(color->ColorSpace()) + 1;
}

/**
@Status Stub
@Notes
@Status Interoperable
*/
CGPatternRef CGColorGetPattern(CGColorRef color) {
UNIMPLEMENTED();
return StubReturn();
}

/**
@Status Stub
@Notes
*/
CFTypeID CGColorGetTypeID() {
UNIMPLEMENTED();
return StubReturn();
RETURN_NULL_IF(!color);
return color->Pattern();
}

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