Port of Clay to interesting platforms
-
Desktops:
- Windowing: GLFW
- Rendering: OpenGL 1.2
- Text: libintrafont
-
Dreamcast:
- Windowing: KallistiOS
- Rendering: GLdc (OpenGL 1.2) or Native PVR
- Text: libintrafont or BMFont
-
PSP:
- Windowing: PSP OS (plain)
- Rendering: Sony GU
- Text: libintrafont
- Meson
- toolchain for intended platform:
- linux (gcc)
- dreamcast (KallistiOS)
- psp (pspsdk)
Configure the project and your platform using meson
Linux:
meson setup builddir
meson compile -C builddir
Dreamcast:
choose your renderer by adding
-Drenderer=gl_legacy
OR
-Drenderer=pvr
To the below meson setup command
meson setup --cross-file sh4-dreamcast-kos -Dplatform=dc builddir_dreamcast
meson compile -C builddir_dreamcast
Psp:
meson setup --cross-file mips-allegrex-ps -Dplatform=psp -Drenderer=gu builddir_psp
meson compile -C builddir_psp
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