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@mrdoob mrdoob commented Nov 10, 2025

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I was always curious to see how would it be to convert a mesh into a SDF 3D texture and then render it using MeshStandardMaterial. Finally gave it a try today.

Screen.Recording.2025-11-10.at.9.41.24.PM.mov

I hit my daily AI quota limits while I was implementing JumpFloodSDFGenerator.

More soon.

mrdoob and others added 4 commits November 10, 2025 05:42
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Co-authored-by: Copilot Autofix powered by AI <62310815+github-advanced-security[bot]@users.noreply.github.com>
…rt, function or class

Co-authored-by: Copilot Autofix powered by AI <62310815+github-advanced-security[bot]@users.noreply.github.com>
…rt, function or class

Co-authored-by: Copilot Autofix powered by AI <62310815+github-advanced-security[bot]@users.noreply.github.com>
Co-authored-by: Copilot Autofix powered by AI <62310815+github-advanced-security[bot]@users.noreply.github.com>
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2 participants