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3 changes: 1 addition & 2 deletions examples/jsm/loaders/IFCLoader.js

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2 changes: 1 addition & 1 deletion examples/jsm/loaders/SVGLoader.js
Original file line number Diff line number Diff line change
Expand Up @@ -1653,7 +1653,7 @@ class SVGLoader extends Loader {

return Math.atan2( sinR, cosR );

}
};

curve.aStartAngle = transformAngle( curve.aStartAngle );
curve.aEndAngle = transformAngle( curve.aEndAngle );
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2 changes: 1 addition & 1 deletion examples/jsm/nodes/core/NodeBuilder.js
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ import { REVISION, LinearEncoding, Color, Vector2, Vector3, Vector4 } from 'thre
import { mul, maxMipLevel } from '../shadernode/ShaderNodeElements.js';

export const defaultShaderStages = [ 'fragment', 'vertex' ];
export const defaultBuildStages = [ 'construct', 'analyze', 'generate' ]
export const defaultBuildStages = [ 'construct', 'analyze', 'generate' ];
export const shaderStages = [ ...defaultShaderStages, 'compute' ];
export const vector = [ 'x', 'y', 'z', 'w' ];

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2 changes: 0 additions & 2 deletions examples/webgl_nodes_loader_gltf_sheen.html
Original file line number Diff line number Diff line change
Expand Up @@ -36,8 +36,6 @@

import * as THREE from 'three';

import { NodeMaterial, color, uv, mix, mul, checker } from 'three/nodes';

import { nodeFrame } from 'three/addons/renderers/webgl/nodes/WebGLNodes.js';

import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
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2 changes: 0 additions & 2 deletions examples/webxr_ar_plane_detection.html
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,6 @@
import { ARButton } from 'three/addons/webxr/ARButton.js';

let camera, scene, renderer;
let controller;

init();
animate();
Expand Down Expand Up @@ -107,7 +106,6 @@
planesAdded.add( plane );
const frame = renderer.xr.getFrame();
const planePose = frame.getPose( plane.planeSpace, referenceSpace );
const planeGeometry = new THREE.BufferGeometry();
const polygon = plane.polygon;

let minX = Number.MAX_SAFE_INTEGER;
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