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Add tile/offset/lightmap extensions support to GLTF2Loader #11577

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Add tile/offset/lightmap extensions support to GLTF2Loader #11577

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stevenvergenz
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This PR adds GLTF2Loader support for the draft extensions AVR_texture_offset_tile and AVR_lights_static. Note that Three.js does not currently allow these extensions to be used together, as texture offset and repeat settings do not affect lightmap or AO textures.

@mrdoob
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mrdoob commented Jun 24, 2017

/ping @donmccurdy

@mrdoob
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mrdoob commented Jun 24, 2017

Hmm, seems like this has conflicts.

@donmccurdy
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Thanks @stevenvergenz – I think you'll need to rebase here to sync up with #11592.

I will leave a couple comments on the draft extension PRs.

@mrdoob
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mrdoob commented Jul 19, 2017

Is this still needed?

@donmccurdy
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With apologies for the trouble @stevenvergenz, I'd vote that we not merge this PR, but rather work on #11682 to allow GLTF2Loader to use extensions that are written outside of itself.

@stevenvergenz
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My related work has been deprioritized for now, so I'm not in a hurry.

@mrdoob mrdoob closed this Jul 19, 2017
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3 participants