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Change renderer.gammaInput/renderer.gammaOutput on the fly? #11332

@qornflex

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@qornflex

Hi guys,

Is there a way to change these parameters in real-time?

It seems the shader programs don't take it in consideration... even if I tell my materials to be updated (needsUpdate=true) after the change.

Or maybe there is a good reason that explains the WebGLRenderer needs to be disposed and instanciated again?

Many thanks.

Q.

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