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CheckAppInstance

Plugin for UE4/5 project.
This plugin makes it possible only one instance of your game can be run at the same time. This plugin created mostly who don't like C++ and work only with blueprints.

Install

  1. https://www.unrealengine.com/marketplace/en-US/product/checkappinstance
    or manual unzip CheckAppInstance-X.X.X-build-win64-ueX.XX.X.zip from
    https://github.com/mrbindraw/CheckAppInstance/releases into ROOT_UE4\Engine\Plugins.
  2. Create Blueprint class BP_GameInstance derived from GameInstance.
  3. Call on EventInit method CheckAnotherAppInstance.
  4. ProjectSettings -> Maps&Modes -> Game Instance Class: BP_GameInstance.

C++/Blueprints functions:

  • CheckAnotherAppInstance(bool IsEnabled = true)

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