Plugin for UE4/5 project.
This plugin makes it possible only one instance of your game can be run at the same time.
This plugin created mostly who don't like C++ and work only with blueprints.
- https://www.unrealengine.com/marketplace/en-US/product/checkappinstance
or manual unzip CheckAppInstance-X.X.X-build-win64-ueX.XX.X.zip from
https://github.com/mrbindraw/CheckAppInstance/releases into ROOT_UE4\Engine\Plugins. - Create Blueprint class BP_GameInstance derived from GameInstance.
- Call on EventInit method CheckAnotherAppInstance.
- ProjectSettings -> Maps&Modes -> Game Instance Class: BP_GameInstance.
C++/Blueprints functions:
- CheckAnotherAppInstance(bool IsEnabled = true)
