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{ | ||
"extends": "next/core-web-vitals" | ||
} |
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# Others | ||
.DS_Store | ||
.next/ | ||
.vscode/ | ||
.ignore.env | ||
openaitest.py | ||
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# Byte-compiled / optimized / DLL files | ||
__pycache__/ | ||
*.py[cod] | ||
*$py.class | ||
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# C extensions | ||
*.so | ||
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# Distribution / packaging | ||
.Python | ||
build/ | ||
develop-eggs/ | ||
dist/ | ||
downloads/ | ||
eggs/ | ||
.eggs/ | ||
lib64/ | ||
parts/ | ||
sdist/ | ||
var/ | ||
wheels/ | ||
share/python-wheels/ | ||
*.egg-info/ | ||
.installed.cfg | ||
*.egg | ||
MANIFEST | ||
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# PyInstaller | ||
# Usually these files are written by a python script from a template | ||
# before PyInstaller builds the exe, so as to inject date/other infos into it. | ||
*.manifest | ||
*.spec | ||
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# Installer logs | ||
pip-log.txt | ||
pip-delete-this-directory.txt | ||
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# Unit test / coverage reports | ||
htmlcov/ | ||
.tox/ | ||
.nox/ | ||
.coverage | ||
.coverage.* | ||
.cache | ||
nosetests.xml | ||
coverage.xml | ||
*.cover | ||
*.py,cover | ||
.hypothesis/ | ||
.pytest_cache/ | ||
cover/ | ||
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# Translations | ||
*.mo | ||
*.pot | ||
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# Django stuff: | ||
*.log | ||
local_settings.py | ||
db.sqlite3 | ||
db.sqlite3-journal | ||
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# Flask stuff: | ||
instance/ | ||
.webassets-cache | ||
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# Scrapy stuff: | ||
.scrapy | ||
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# Sphinx documentation | ||
docs/_build/ | ||
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# PyBuilder | ||
.pybuilder/ | ||
target/ | ||
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# Jupyter Notebook | ||
.ipynb_checkpoints | ||
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# IPython | ||
profile_default/ | ||
ipython_config.py | ||
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# pyenv | ||
# For a library or package, you might want to ignore these files since the code is | ||
# intended to run in multiple environments; otherwise, check them in: | ||
# .python-version | ||
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# pipenv | ||
# According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control. | ||
# However, in case of collaboration, if having platform-specific dependencies or dependencies | ||
# having no cross-platform support, pipenv may install dependencies that don't work, or not | ||
# install all needed dependencies. | ||
#Pipfile.lock | ||
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# poetry | ||
# Similar to Pipfile.lock, it is generally recommended to include poetry.lock in version control. | ||
# This is especially recommended for binary packages to ensure reproducibility, and is more | ||
# commonly ignored for libraries. | ||
# https://python-poetry.org/docs/basic-usage/#commit-your-poetrylock-file-to-version-control | ||
#poetry.lock | ||
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# pdm | ||
# Similar to Pipfile.lock, it is generally recommended to include pdm.lock in version control. | ||
#pdm.lock | ||
# pdm stores project-wide configurations in .pdm.toml, but it is recommended to not include it | ||
# in version control. | ||
# https://pdm.fming.dev/#use-with-ide | ||
.pdm.toml | ||
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# PEP 582; used by e.g. github.com/David-OConnor/pyflow and github.com/pdm-project/pdm | ||
__pypackages__/ | ||
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# Celery stuff | ||
celerybeat-schedule | ||
celerybeat.pid | ||
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# SageMath parsed files | ||
*.sage.py | ||
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# Environments | ||
.env | ||
.venv | ||
env/ | ||
venv/ | ||
ENV/ | ||
env.bak/ | ||
venv.bak/ | ||
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# Spyder project settings | ||
.spyderproject | ||
.spyproject | ||
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# Rope project settings | ||
.ropeproject | ||
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# mkdocs documentation | ||
/site | ||
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# mypy | ||
.mypy_cache/ | ||
.dmypy.json | ||
dmypy.json | ||
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# Pyre type checker | ||
.pyre/ | ||
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# pytype static type analyzer | ||
.pytype/ | ||
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# Cython debug symbols | ||
cython_debug/ | ||
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# PyCharm | ||
# JetBrains specific template is maintained in a separate JetBrains.gitignore that can | ||
# be found at https://github.com/github/gitignore/blob/main/Global/JetBrains.gitignore | ||
# and can be added to the global gitignore or merged into this file. For a more nuclear | ||
# option (not recommended) you can uncomment the following to ignore the entire idea folder. | ||
#.idea/ | ||
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# Node modules | ||
node_modules/ | ||
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# MACOSX | ||
__MACOSX/ |
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ROPE training system code to be updated | ||
ROPE training system code to be updated | ||
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cd .\system\ | ||
npm install | ||
npm run dev | ||
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using a browser to access http://localhost:3333 | ||
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change game: | ||
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There are three buttons in the bottom left corner of the page, the third button is' Change Game' | ||
open it , you can see a select box and 'add game' and 'delete game'. | ||
if you wang to add game,you shoule upload two files:'game file' and 'game code'. | ||
You can find file examples in /system/lib/connect4/code.txt and /system/lib/connect4/data.json. | ||
code.txt is game code, data.json is game file. |
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"use server"; | ||
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// import * as dotenv from "dotenv"; | ||
// dotenv.config(); // { path: '/.env' }); | ||
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import { createStreamableValue } from "ai/rsc"; | ||
import { prompts } from "../lib/prompts"; | ||
import OpenAI from "openai"; | ||
import { outputJsonMapper, PromptType } from "@/lib/interfaces"; | ||
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const openaiBaseURL = "https://api.openai-proxy.com/v1"; | ||
const openaiApiKey = process.env.OPENAI_API_KEY; | ||
const openaiModel35 = "gpt-3.5-turbo"; | ||
const openaiModel40 = "gpt-4o-2024-08-06"; | ||
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const config = { | ||
default: { | ||
baseURL: openaiBaseURL, | ||
apiKey: openaiApiKey, | ||
model: openaiModel40, | ||
max_tokens: 4096, | ||
temperature: 0.7, | ||
response_format: { type: "json_object" }, | ||
}, | ||
code: { | ||
baseURL: openaiBaseURL, | ||
apiKey: openaiApiKey, | ||
model: openaiModel40, | ||
max_tokens: 4096, | ||
temperature: 0.3, | ||
}, | ||
}; | ||
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const converNL2json = (nl: string, promptType: PromptType) => { | ||
if (promptType === "code") { | ||
return { | ||
prompt: nl, | ||
examples: [ | ||
{ | ||
prompt: "Convert the following natural language to JSON:", | ||
completion: nl, | ||
}, | ||
], | ||
}; | ||
} | ||
}; | ||
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export async function generate( | ||
promptType: PromptType, | ||
promptProps: any, | ||
messages = [] | ||
) { | ||
"use server"; | ||
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let { baseURL, apiKey, model, max_tokens, temperature, response_format } = | ||
config[promptType] || config.default; | ||
if (promptType !== "code") { | ||
response_format = outputJsonMapper[promptType]; | ||
} | ||
const openai = new OpenAI({ | ||
apiKey, | ||
baseURL, | ||
}); | ||
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const stream = createStreamableValue(""); | ||
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(async () => { | ||
try { | ||
const systemPrompt = prompts[promptType](promptProps); | ||
// console.log('openai api key', apiKey, model, max_tokens, temperature); | ||
const theMessages = [ | ||
{ role: "system", content: systemPrompt }, | ||
...messages, | ||
]; | ||
console.log("theMessages", theMessages); | ||
const textStream = await openai.chat.completions.create({ | ||
model, | ||
max_tokens, | ||
temperature, | ||
stream: true, | ||
messages: theMessages as any, | ||
response_format, | ||
}); | ||
/* | ||
const condidate = completion.choices[0].message; | ||
console.log(condidate); | ||
// If the model refuses to respond, you will get a refusal message | ||
if (condidate.refusal) { | ||
console.log(condidate.refusal); | ||
stream.update(`ERROR: ${condidate.refusal}`); | ||
} else { | ||
text = condidate.parsed; | ||
stream.update(`${condidate.parsed}`); | ||
} | ||
*/ | ||
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for await (const chunk of textStream) { | ||
const text = | ||
chunk.choices?.[0]?.delta?.content || | ||
chunk.data?.choices?.[0]?.delta?.content; | ||
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stream.update(text); | ||
} | ||
stream.done(); | ||
} catch (error) { | ||
console.log("ERROR OPENAI APIIIIII", apiKey); | ||
console.log("ERROR", error); | ||
//stream.update(`Error: ${error.message}`); | ||
//stream.done(); | ||
} | ||
})(); | ||
return { output: stream.value }; | ||
} |
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import clientPromise from "@/lib/mongodb"; | ||
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export async function POST(request) { | ||
const { username, chatType, timestamp, message, conversationId, gameName } = | ||
await request.json(); | ||
// chatType user / gpt | ||
const client = await clientPromise; | ||
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const db = client.db("multipleGame"); | ||
const collection = db.collection("conversation"); | ||
const conversation = await collection.findOne({ conversationId }); | ||
let result; | ||
if (conversation) { | ||
result = { insertedId: conversation._id }; | ||
let messages = [ | ||
...conversation.messages, | ||
{ chatType, createTime: timestamp, message }, | ||
]; | ||
await collection.updateOne({ conversationId }, { $set: { messages } }); | ||
} else { | ||
result = await collection.insertOne({ | ||
username, | ||
createTime: timestamp, | ||
messages: [{ chatType, createTime: timestamp, message }], | ||
conversationId, | ||
gameName, | ||
}); | ||
} | ||
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return new Response( | ||
JSON.stringify({ success: true, id: result.insertedId }), | ||
{ | ||
status: 200, | ||
headers: { | ||
"Content-Type": "application/json", | ||
}, | ||
} | ||
); | ||
} |
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