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Could you post what is preferred colorspace, you can see that in verbose log. Also post what are the available vulkan colorspaces. I would guess you are using mpv stable 0.41, which uses Vulkan API for colorspaces. And depending on selected transfer different primaries are available. For example for G2.2, you only have bt.709, so the real display primaries are clipped to this. For linear only display-p3 is available, so again primaries are clipped. For PQ, bt.2020 are available, and in this case we use real display primaries. This is a guess, but likely what is happening. Likely NVIDIA drivers, mesa gives all combinations. With master version of mpv, we use Wayland protocol directly, so we have more flexibility, and likely this issue is resolved. |
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Should be fixed on master now. Thanks for reporting this.