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A portable in-place bitwise binary Fredkin trie algorithm which allows for near constant time insertions, deletions, finds, closest fit finds and iteration. Is approx. 50-100% faster than red-black…
Very simple Vulkan Video Encode example
One stop solution for all Vulkan samples
Trivialised Threading, GTK GUIs, Signal Processing, Neural Networks, Audio Processing, Octave interfacing ... and more !
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
A Simple Triangle - A journey into cross platform OpenGL and Vulkan
PID controller implementation in C++ to maneuver the vehicle around the track in the simulator.