New Input System support #145
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Support for new Input System (inc. Enhanced Touch) while maintaining backwards compatibility with legacy Input Manager.
Some notes:
#if ENABLE_INPUT_SYSTEM
which means this should work in projects that are using the legacy Input Manager. (Tested)IsManualHideControl
is disabled.char
. https://github.com/mopsicus/umi/blob/ba206bad1ca37892dadebc89dc9274135771f8c2/Runtime/MobileInputField.cs#L835C40-L835C41Some unsolicited feedback:
#if !UNITY_EDITOR
and, well, my development environment is nevernot editor
. So I lose all code completions/intelisense. I tried my best to replicate the repositories style and was liberal with my use of preprocessor directives as well, but it made it really hard to contribute.