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feat: add an internal tryNext
method
#2638
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Is there a specific reason to use
null
overundefined
? I suppose it makes more sense to communicate a non-existent object, so I'm not taking issue with it just wondering if there was some thinking behind itAlthough maybe one reason to use undefined is so the result doesn't respond true to:
typeof result === 'object'
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I used
null
here for symmetry with our semantics around a "dead" cursor. When a cursor returns a zero cursor id, we return an explicitnull
to the user. I think this might have been left over from days when aCursor
inheritedReadable
since ending a stream is accomplished byreadable.push(null)
, but either way the convention exists so I stuck with it