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camera not created at (0,0) in gameworld coords #61

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moly opened this issue Aug 30, 2012 · 0 comments
Open

camera not created at (0,0) in gameworld coords #61

moly opened this issue Aug 30, 2012 · 0 comments
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@moly
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moly commented Aug 30, 2012

The top left point of the default camera does not start at (0,0) in game-world coords like it used to, instead it starts at (0,370). So if I don't specifically follow an object that is placed at <370 px on the y axis, it appears offscreen. Not a big deal at all, but beginners in forums were asking why their objects werent appearing on screen and they were just about to give up on actionscript!

moly added a commit that referenced this issue Sep 15, 2012
…in FlxSound loadEmbedded and loadStream does nothing
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