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The top left point of the default camera does not start at (0,0) in game-world coords like it used to, instead it starts at (0,370). So if I don't specifically follow an object that is placed at <370 px on the y axis, it appears offscreen. Not a big deal at all, but beginners in forums were asking why their objects werent appearing on screen and they were just about to give up on actionscript!
The text was updated successfully, but these errors were encountered:
The top left point of the default camera does not start at (0,0) in game-world coords like it used to, instead it starts at (0,370). So if I don't specifically follow an object that is placed at <370 px on the y axis, it appears offscreen. Not a big deal at all, but beginners in forums were asking why their objects werent appearing on screen and they were just about to give up on actionscript!
The text was updated successfully, but these errors were encountered: