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moltenwolfcub
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EPQ
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added cube to test player position
Go
#40:
Commit
d178d32
pushed by
moltenwolfcub
36s
master
master
36s
View workflow file
5-18.7.25
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#39:
Commit
621136a
pushed by
moltenwolfcub
3m 5s
master
master
3m 5s
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added player fly and fall animations
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#38:
Commit
27dc2eb
pushed by
moltenwolfcub
4m 19s
master
master
4m 19s
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separated animation setting to a method
Go
#37:
Commit
ca83e90
pushed by
moltenwolfcub
2m 19s
master
master
2m 19s
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added code to handle extra animations for flight
Go
#36:
Commit
882d29a
pushed by
moltenwolfcub
2m 24s
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master
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added gravity
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#35:
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570eb6c
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2m 25s
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2m 25s
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implemented accelleration to player
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#34:
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e132b7a
pushed by
moltenwolfcub
2m 29s
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2m 29s
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implemented accelleration to player
Go
#33:
Commit
32ac1d5
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moltenwolfcub
2m 23s
master
master
2m 23s
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extracted lights and objects into separate files
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#32:
Commit
7c3ad3c
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moltenwolfcub
2m 18s
master
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refactored state and player into separate package
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#31:
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7d9a480
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moltenwolfcub
2m 25s
master
master
2m 25s
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changed player to store a velocity vector
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#30:
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bc0f024
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2m 13s
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2m 13s
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turned lights back on
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#29:
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74fe3c4
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2m 24s
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2m 24s
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renamed action on github workflow
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#28:
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9c65fc8
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2m 24s
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2m 24s
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added emmision textures to shader
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#27:
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2c2ff5d
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2m 23s
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created plain axis for reference
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#26:
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6a3370f
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2m 24s
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2m 24s
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updated player material
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#25:
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a79c7f3
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2m 20s
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synced player movement speed to animation
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#24:
Commit
558af47
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2m 31s
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synced player movement speed to animation
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#23:
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d71a766
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2m 11s
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corrected player's lighting for inverted camera
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#22:
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2m 27s
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added player rotation on movement
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#21:
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c1ff619
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2m 48s
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wrote code to swap between animations
Go
#20:
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78b53c6
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2m 26s
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created a run animation for player
Go
#19:
Commit
af7fd7b
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2m 18s
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a bunch of failed blender work on animations
Go
#18:
Commit
6eda890
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2m 16s
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created a basic idle animation for player
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#17:
Commit
2523392
pushed by
moltenwolfcub
2m 18s
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2m 18s
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saved all animations to player
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#16:
Commit
c1d21b3
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32s
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