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gles31demo computeinvertsampler

typhonrt edited this page Dec 14, 2014 · 2 revisions

ComputeInvertSampler

This demo shows how to invert the color of an image with a compute shader, but uses a normal texture sampler which can be used in the same way that one samples a texture in a fragment shader. Compute shaders play in the GLSL world and are not removed from it.

More info soon!

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