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Prevent game logic from freezing in multiplayer
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Measurity authored and dartasen committed Jan 26, 2024
1 parent f4deab1 commit 889483a
Showing 1 changed file with 19 additions and 0 deletions.
19 changes: 19 additions & 0 deletions NitroxPatcher/Patches/Dynamic/Application_IsFocused_Patch.cs
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using System.Reflection;
using NitroxModel.Helper;
using UnityEngine;

namespace NitroxPatcher.Patches.Dynamic;

/// <summary>
/// Once multiplayer is initiated, prevent game logic from sleeping (i.e. freezing).
/// </summary>
public sealed partial class Application_IsFocused_Patch : NitroxPatch, IDynamicPatch
{
public static readonly MethodInfo TARGET_METHOD = Reflect.Property(() => Application.isFocused).GetMethod;

public static bool Prefix(ref bool __result)
{
__result = true;
return false;
}
}

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