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Handle linear colour space + Unity EULA compatilble third party licen…
…se notice (#155) * Unity EULA-compatible third party notices * Handle linear colour space * Perform gamma correction in TF palette shader, since Graphics.DrawTexture doesn't.
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Original file line number | Diff line number | Diff line change |
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A. openDICOM.net | ||
LGPL Version 2.1. | ||
Copyright (C) 2006-2007 Albert Gnandt | ||
See full LGPL license in subfolder: Assets/3rdparty/openDicom/LGPL | ||
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B: VisMale.raw (Visible Human Project) | ||
UNNAMED LICENSE. | ||
Courtesy of the U.S. National Library of Medicine | ||
Disclaimer: This version of the Visible Human Dataset does not reflect the most current/accurate data available from NLM. | ||
See full license in subfolder DataFiles/VisMale-license.txt | ||
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C. SimpleITK | ||
Apache License 2.0 | ||
Copyright 2010-2019 Insight Software Consortium | ||
Copyright 2020 NumFOCUS | ||
This library is automatically downloaded when requested by user. | ||
See full license in subfolder: Assets/3rdparty/SimpleITK-[VERSION]/LICENSE | ||
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D. nifti.NET | ||
MIT License. | ||
Copyright (c) 2019 Patrick Prendergast | ||
See full license in subfolder: Assets/3rdparty/Nifti.NET/LICENSE | ||
(Note: a modified version of nifti.NET is included in this repository) | ||
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E. CUDA Cubic B-Spline Interpolation shader. | ||
Released under a revised BSD style license. | ||
Copyright (c) 2008-2009, Danny Ruijters. All rights reserved. | ||
http://www.dannyruijters.nl/cubicinterpolation/ | ||
This file is part of CUDA Cubic B-Spline Interpolation (CI). | ||
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See full license i Assets/Shaders/TricubicSampling.cginc |
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