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miumiujiang12138
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cmdGame
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Commits on May 29, 2023
Merge pull request #5 from No-needto-recall/version0.1
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Commits on May 27, 2023
待实现UI界面的跳转
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实现游戏状态,统一管理控制器,将按键绑定从game类中转移。
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解决窗口绘制乱码问题。
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添加pokemonBox用于存储宝可梦。编译通过。
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Commits on May 26, 2023
简单实现滚动窗口,但无法处理中文字符。
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实现信息的分页和分行输出。
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调整ScreenDrawer,通过配置文件来设置。
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实现根据配置文件生成宝可梦。
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实现pokemonSpecies的配置文件读取。
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Commits on May 25, 2023
Merge pull request #4 from No-needto-recall/version0.1
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尚未完成从配置文件获取宝可梦
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添加宝可梦的工厂
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实现伤害计算。
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实现根据配置文件添加技能。
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完善PokemonSkill的简单实现。编译通过。
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完成部分实现,编译通过。
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编译通过。
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实现能力值计算
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Commits on May 24, 2023
修改头文件
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Commits on May 23, 2023
部分pokemon的声明。
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添加 PokemonSkill的头文件。
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添加pokemonspecies的声明。
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调整打印信息,将game设为单例,实现部分GameBattleManager的函数。
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完成GameBattleManager的声明。
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解耦玩家的移动函数、增加对草丛的碰撞处理。
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完善PortalManager的功能,提供更便捷的接口。
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增加CONFIG_DATA宏,便于快速访问。
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Commits on May 22, 2023
实现以玩家为视线中心来绘制地图。
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Merge pull request #3 from No-needto-recall/version0.1
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解决光标闪烁问题。
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实现传送门,测试通过不同地图的传送。
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修复墙壁无法阻挡玩家的bug
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添加测试地图和配置文件,处理墙壁无法阻挡玩家的bug
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测试完成贴图置于上层。
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