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peppermint

straightfoward Filament-based PBR shader targeting VRChat avatar usage, implementing an ORM workflow.

"features"

  • Filament based, with changes and features specific to VRChat without sacrificing the PBR look
  • uses ORM (Occlusion, Roughness, Metallic)
  • Light Volumes support
  • LTCGI support

note

this isn't aimed to be a 'feature-packed' shader. there are some extras, like emissions, that are added out of popularity and what i find useful. first and foremost, this is a shader i made for personal usage because i like the look of PBR.

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Filament based PBR shader for Unity's BIRP

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