build: remove OpenGL::GL dependency for GL3 backends #202
Workflow file for this run
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name: Package | |
on: [push, pull_request] | |
jobs: | |
Build: | |
runs-on: windows-2019 | |
strategy: | |
fail-fast: false | |
matrix: | |
architecture: [win32, win64] | |
library_linkage: [Dynamic, Static] | |
build_type: [Debug, Release] | |
env: | |
GENERATOR: Visual Studio 16 2019 | |
VCPKG_DEFAULT_TRIPLET: ${{ matrix.architecture == 'win32' && 'x86' || 'x64' }}-${{ matrix.library_linkage == 'Dynamic' && 'windows' || 'windows-static-md' }} | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Install Dependencies | |
run: |- | |
echo "Using vcpkg triplet: $env:VCPKG_DEFAULT_TRIPLET" | |
C:\vcpkg\vcpkg install freetype[core] | |
- name: Configure CMake | |
run: >- | |
cmake -B Build | |
-G "$env:GENERATOR" | |
-A ${{ matrix.architecture == 'win32' && 'Win32' || 'x64' }} | |
-DRMLUI_WARNINGS_AS_ERRORS=ON | |
-DBUILD_SHARED_LIBS=${{ matrix.library_linkage == 'Dynamic' && 'ON' || 'OFF' }} | |
-DVCPKG_TARGET_TRIPLET="$env:VCPKG_DEFAULT_TRIPLET" | |
-DCMAKE_TOOLCHAIN_FILE="C:/vcpkg/scripts/buildsystems/vcpkg.cmake" | |
-DCMAKE_INSTALL_PREFIX="${{github.workspace}}/Install" | |
-DRMLUI_INSTALL_TARGETS_DIR=Bin-${{matrix.library_linkage}}/CMake | |
-DCMAKE_INSTALL_BINDIR=Bin-${{matrix.library_linkage}}/${{matrix.build_type}} | |
-DCMAKE_INSTALL_LIBDIR=Bin-${{matrix.library_linkage}}/${{matrix.build_type}} | |
-DCMAKE_INSTALL_INCLUDEDIR=Include | |
-DCMAKE_INSTALL_DATADIR="." | |
-DRMLUI_INSTALL_RUNTIME_DEPENDENCIES=OFF | |
-DRMLUI_INSTALL_LICENSES_AND_BUILD_INFO=ON | |
-DRMLUI_INSTALL_DEPENDENCIES_DIR="Dependencies/Bin-${{matrix.library_linkage}}" | |
-DRMLUI_ARCHITECTURE="${{ matrix.architecture }}" | |
-DRMLUI_COMMIT_DATE="$(git show $env:GITHUB_SHA --no-patch --format=%cd --date=iso)" | |
-DRMLUI_RUN_ID="$env:GITHUB_RUN_ID" | |
-DRMLUI_SHA="$env:GITHUB_SHA" | |
- name: Build | |
run: cmake --build Build --config ${{ matrix.build_type }} | |
- name: Install | |
run: cmake --install Build --config ${{ matrix.build_type }} | |
- name: Upload artifacts | |
uses: actions/upload-artifact@v4 | |
with: | |
name: build-${{ matrix.architecture }}-${{ matrix.library_linkage }}-${{ matrix.build_type }} | |
path: ${{github.workspace}}/Install/ | |
if-no-files-found: error | |
Samples: | |
runs-on: windows-2019 | |
strategy: | |
fail-fast: false | |
matrix: | |
architecture: [win32, win64] | |
env: | |
GENERATOR: Visual Studio 16 2019 | |
VCPKG_DEFAULT_TRIPLET: ${{ matrix.architecture == 'win32' && 'x86' || 'x64' }}-windows${{ matrix.architecture == 'win64' && '-release' || '' }} | |
steps: | |
- uses: actions/checkout@v4 | |
- uses: actions/checkout@v4 | |
name: Checkout dependency rlottie | |
with: | |
repository: 'Samsung/rlottie' | |
ref: 'd40008707addacb636ff435236d31c694ce2b6cf' | |
path: 'Dependencies/rlottie' | |
- name: Install Dependencies | |
run: |- | |
echo "Using vcpkg triplet: $env:VCPKG_DEFAULT_TRIPLET" | |
C:\vcpkg\vcpkg install glfw3[core] freetype[core] lua[core] lunasvg[core] | |
cd Dependencies\rlottie | |
cmake -B build -G "$env:GENERATOR" -A ${{ matrix.architecture == 'win32' && 'Win32' || 'x64' }} -DBUILD_SHARED_LIBS=ON -DLOTTIE_MODULE=OFF | |
cmake --build build --target rlottie --config Release -- "/clp:ErrorsOnly" | |
- name: Configure CMake | |
run: >- | |
cmake -B Build | |
-G "$env:GENERATOR" | |
-A ${{ matrix.architecture == 'win32' && 'Win32' || 'x64' }} | |
--preset samples-all | |
-DRMLUI_HARFBUZZ_SAMPLE=OFF | |
-DRMLUI_BACKEND=GLFW_GL3 | |
-DBUILD_SHARED_LIBS=ON | |
-DRMLUI_WARNINGS_AS_ERRORS=ON | |
-DVCPKG_TARGET_TRIPLET="$env:VCPKG_DEFAULT_TRIPLET" | |
-DCMAKE_TOOLCHAIN_FILE="C:/vcpkg/scripts/buildsystems/vcpkg.cmake" | |
-DCMAKE_INSTALL_PREFIX="${{github.workspace}}/Install" | |
-DCMAKE_INSTALL_BINDIR="Samples" | |
-DCMAKE_INSTALL_DATADIR="." | |
-DRMLUI_INSTALL_LICENSES_AND_BUILD_INFO=ON | |
-DRMLUI_ARCHITECTURE="${{ matrix.architecture }}" | |
-DRMLUI_COMMIT_DATE="$(git show $env:GITHUB_SHA --no-patch --format=%cd --date=iso)" | |
-DRMLUI_RUN_ID="$env:GITHUB_RUN_ID" | |
-DRMLUI_SHA="$env:GITHUB_SHA" | |
- name: Build | |
run: cmake --build Build --config Release | |
- name: Copy runtime dependencies | |
run: cp Dependencies/rlottie/build/Release/rlottie.dll Build/Release/ | |
- name: Install | |
run: cmake --install Build --config Release | |
- name: Copy readme | |
run: |- | |
cp readme.md Install/ | |
cp changelog.md Install/ | |
cp Samples/readme.md Install/Samples/ | |
- name: Copy extra license files | |
run: |- | |
cp Dependencies/rlottie/licenses Install/Dependencies/rlottie -Recurse | |
cp Dependencies/rlottie/COPYING Install/Dependencies/rlottie | |
echo @' | |
The rlottie library includes source code licensed under Mozilla Public License Version 2.0. | |
The source for this code can be found in the rlottie library at the following URL: | |
https://github.com/Samsung/rlottie/blob/d40008707addacb636ff435236d31c694ce2b6cf/src/vector/vinterpolator.cpp | |
'@ > "Install/Dependencies/rlottie/vinterpolator.txt" | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: samples-${{ matrix.architecture }} | |
path: | | |
${{github.workspace}}/Install/ | |
!${{github.workspace}}/Install/lib/ | |
!${{github.workspace}}/Install/include/ | |
if-no-files-found: error | |
Package: | |
needs: [Build, Samples] | |
runs-on: windows-2019 | |
strategy: | |
fail-fast: true | |
matrix: | |
architecture: [win32, win64] | |
steps: | |
# Download artifacts in a well-defined order, with release binaries last. | |
- uses: actions/download-artifact@v4 | |
with: | |
name: samples-${{ matrix.architecture }} | |
- uses: actions/download-artifact@v4 | |
with: | |
name: build-${{ matrix.architecture }}-Dynamic-Debug | |
- uses: actions/download-artifact@v4 | |
with: | |
name: build-${{ matrix.architecture }}-Static-Debug | |
- uses: actions/download-artifact@v4 | |
with: | |
name: build-${{ matrix.architecture }}-Dynamic-Release | |
- uses: actions/download-artifact@v4 | |
with: | |
name: build-${{ matrix.architecture }}-Static-Release | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: RmlUi-vs2019-${{ matrix.architecture }} | |
path: ./ | |
Release: | |
needs: [Package] | |
runs-on: windows-2019 | |
if: ${{ github.ref_type == 'tag' }} | |
permissions: | |
contents: write | |
steps: | |
- name: Download release artifacts | |
run: | | |
$release_artifacts = "RmlUi-vs2019-win64", "RmlUi-vs2019-win32", "samples-win64" | |
$headers = @{ "Authorization" = "token ${{ secrets.GITHUB_TOKEN }}" } | |
$response = Invoke-RestMethod -Uri "https://api.github.com/repos/$env:GITHUB_REPOSITORY/actions/runs/$env:GITHUB_RUN_ID/artifacts" -Headers $headers | |
foreach ($name in $release_artifacts) { | |
$artifact = $response.artifacts | Where-Object { $_.name -eq $name } | |
Invoke-WebRequest -Uri $artifact.archive_download_url -OutFile "$name.zip" -Headers $headers | |
} | |
- name: Release | |
uses: softprops/action-gh-release@v2 | |
with: | |
name: RmlUi ${{ github.ref_name }} | |
files: "*.zip" | |
draft: true | |
fail_on_unmatched_files: true |