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Fix ifdef for shadow inconsistency bug fix #1378

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2 changes: 1 addition & 1 deletion React/Views/RCTViewManager.m
Original file line number Diff line number Diff line change
Expand Up @@ -197,7 +197,7 @@ - (RCTShadowView *)shadowView
RCT_REMAP_VIEW_PROPERTY(opacity, alphaValue, CGFloat)
#endif // ]TODO(macOS GH#774)

#if TARGET_OS_OSX // TODO(macOS GH#774)
#if !TARGET_OS_OSX // TODO(macOS GH#774)

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how did this work before? and nothing failed?

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Yeah I had the same question, I didn't test on IOS when I made this change but I feel like I should have seen errors when I tested on macOS

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Perhaps a copy-paste error since you tested in FURN and not RN-Tester?

RCT_REMAP_VIEW_PROPERTY(shadowColor, layer.shadowColor, CGColor)
RCT_REMAP_VIEW_PROPERTY(shadowOffset, layer.shadowOffset, CGSize)
RCT_REMAP_VIEW_PROPERTY(shadowOpacity, layer.shadowOpacity, float)
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