Skip to content

Wait for VF ownership before GdmaDriver destroy HWC #1436

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
wants to merge 2 commits into
base: main
Choose a base branch
from

Conversation

yuqiong6
Copy link

@yuqiong6 yuqiong6 commented May 29, 2025

Underhill currently doesn’t verify VF ownership before issuing a shared-memory request to destroy the HWC. It blindly sends the request and then waits for a response. If the VF doesn’t actually own that shared memory, the request may never go out, and we can’t tell whether it failed to send or the response was simply lost.
To fix this, each shmem command should first confirm VF ownership of the target memory before dispatching the request. That way, a later timeout unambiguously indicates that the request was sent but no response arrived.

We verified the code by running unit tests locally and performing the FHR in the TiP session, both succeeded.

@yuqiong6 yuqiong6 requested a review from a team as a code owner May 29, 2025 00:36

@yuqiong6 please read the following Contributor License Agreement(CLA). If you agree with the CLA, please reply with the following information.

@microsoft-github-policy-service agree [company="{your company}"]

Options:

  • (default - no company specified) I have sole ownership of intellectual property rights to my Submissions and I am not making Submissions in the course of work for my employer.
@microsoft-github-policy-service agree
  • (when company given) I am making Submissions in the course of work for my employer (or my employer has intellectual property rights in my Submissions by contract or applicable law). I have permission from my employer to make Submissions and enter into this Agreement on behalf of my employer. By signing below, the defined term “You” includes me and my employer.
@microsoft-github-policy-service agree company="Microsoft"
Contributor License Agreement

Contribution License Agreement

This Contribution License Agreement (“Agreement”) is agreed to by the party signing below (“You”),
and conveys certain license rights to Microsoft Corporation and its affiliates (“Microsoft”) for Your
contributions to Microsoft open source projects. This Agreement is effective as of the latest signature
date below.

  1. Definitions.
    “Code” means the computer software code, whether in human-readable or machine-executable form,
    that is delivered by You to Microsoft under this Agreement.
    “Project” means any of the projects owned or managed by Microsoft and offered under a license
    approved by the Open Source Initiative (www.opensource.org).
    “Submit” is the act of uploading, submitting, transmitting, or distributing code or other content to any
    Project, including but not limited to communication on electronic mailing lists, source code control
    systems, and issue tracking systems that are managed by, or on behalf of, the Project for the purpose of
    discussing and improving that Project, but excluding communication that is conspicuously marked or
    otherwise designated in writing by You as “Not a Submission.”
    “Submission” means the Code and any other copyrightable material Submitted by You, including any
    associated comments and documentation.
  2. Your Submission. You must agree to the terms of this Agreement before making a Submission to any
    Project. This Agreement covers any and all Submissions that You, now or in the future (except as
    described in Section 4 below), Submit to any Project.
  3. Originality of Work. You represent that each of Your Submissions is entirely Your original work.
    Should You wish to Submit materials that are not Your original work, You may Submit them separately
    to the Project if You (a) retain all copyright and license information that was in the materials as You
    received them, (b) in the description accompanying Your Submission, include the phrase “Submission
    containing materials of a third party:” followed by the names of the third party and any licenses or other
    restrictions of which You are aware, and (c) follow any other instructions in the Project’s written
    guidelines concerning Submissions.
  4. Your Employer. References to “employer” in this Agreement include Your employer or anyone else
    for whom You are acting in making Your Submission, e.g. as a contractor, vendor, or agent. If Your
    Submission is made in the course of Your work for an employer or Your employer has intellectual
    property rights in Your Submission by contract or applicable law, You must secure permission from Your
    employer to make the Submission before signing this Agreement. In that case, the term “You” in this
    Agreement will refer to You and the employer collectively. If You change employers in the future and
    desire to Submit additional Submissions for the new employer, then You agree to sign a new Agreement
    and secure permission from the new employer before Submitting those Submissions.
  5. Licenses.
  • Copyright License. You grant Microsoft, and those who receive the Submission directly or
    indirectly from Microsoft, a perpetual, worldwide, non-exclusive, royalty-free, irrevocable license in the
    Submission to reproduce, prepare derivative works of, publicly display, publicly perform, and distribute
    the Submission and such derivative works, and to sublicense any or all of the foregoing rights to third
    parties.
  • Patent License. You grant Microsoft, and those who receive the Submission directly or
    indirectly from Microsoft, a perpetual, worldwide, non-exclusive, royalty-free, irrevocable license under
    Your patent claims that are necessarily infringed by the Submission or the combination of the
    Submission with the Project to which it was Submitted to make, have made, use, offer to sell, sell and
    import or otherwise dispose of the Submission alone or with the Project.
  • Other Rights Reserved. Each party reserves all rights not expressly granted in this Agreement.
    No additional licenses or rights whatsoever (including, without limitation, any implied licenses) are
    granted by implication, exhaustion, estoppel or otherwise.
  1. Representations and Warranties. You represent that You are legally entitled to grant the above
    licenses. You represent that each of Your Submissions is entirely Your original work (except as You may
    have disclosed under Section 3). You represent that You have secured permission from Your employer to
    make the Submission in cases where Your Submission is made in the course of Your work for Your
    employer or Your employer has intellectual property rights in Your Submission by contract or applicable
    law. If You are signing this Agreement on behalf of Your employer, You represent and warrant that You
    have the necessary authority to bind the listed employer to the obligations contained in this Agreement.
    You are not expected to provide support for Your Submission, unless You choose to do so. UNLESS
    REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING, AND EXCEPT FOR THE WARRANTIES
    EXPRESSLY STATED IN SECTIONS 3, 4, AND 6, THE SUBMISSION PROVIDED UNDER THIS AGREEMENT IS
    PROVIDED WITHOUT WARRANTY OF ANY KIND, INCLUDING, BUT NOT LIMITED TO, ANY WARRANTY OF
    NONINFRINGEMENT, MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
  2. Notice to Microsoft. You agree to notify Microsoft in writing of any facts or circumstances of which
    You later become aware that would make Your representations in this Agreement inaccurate in any
    respect.
  3. Information about Submissions. You agree that contributions to Projects and information about
    contributions may be maintained indefinitely and disclosed publicly, including Your name and other
    information that You submit with Your Submission.
  4. Governing Law/Jurisdiction. This Agreement is governed by the laws of the State of Washington, and
    the parties consent to exclusive jurisdiction and venue in the federal courts sitting in King County,
    Washington, unless no federal subject matter jurisdiction exists, in which case the parties consent to
    exclusive jurisdiction and venue in the Superior Court of King County, Washington. The parties waive all
    defenses of lack of personal jurisdiction and forum non-conveniens.
  5. Entire Agreement/Assignment. This Agreement is the entire agreement between the parties, and
    supersedes any and all prior agreements, understandings or communications, written or oral, between
    the parties relating to the subject matter hereof. This Agreement may be assigned by Microsoft.

.read_u32(self.bar0.map.vf_gdma_sriov_shared_reg_start as usize + 28);
if data == u32::MAX {
tracing::error!("Device no longer present");
const LOG_CTX: &str = "After GdmaDriver destroy HWC";
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

It feels like this one and the other one are for debugging?

Copy link
Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Yes, you’ve got it. LOG_CTX is just a temporary context string we pass to the tracing macros for debugging.

let data = self.bar0.mem.read_u32(offset);

if data == u32::MAX {
tracing::error!("Device no longer present: {}", log_ctx);
Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

trace actual values, not string interpolated, as the point of tracing should be to trace the actual values and let the subscriber decide how to handle it.

in this case, it would look something like:
tracing::error!(log_ctx, "device no longer present")

Copy link
Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I noticed that the original code at line 214 also uses string interpolation:
tracing::error!("DESTROY_HWC failed: {}", header.status());

To maintain consistency with the existing style, I used string interpolation in this case as well.
I would recommend keeping it as is for consistency.

Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

No, that's not how tracing should be used. That line should be fixed too, as should anywhere else we're using string interpolation.

/// Polls the shared‐memory ownership bit until PF gives it back (or we timeout / device not present).
/// Returns `Some(header)` if we successfully see VF ownership (i.e. PF bit cleared),
/// or `None` if the device not present or we hit our timeout.
fn wait_for_vf_to_own_shmem(&self, log_ctx: &str) -> Option<SmcProtoHdr> {
Copy link
Member

@sunilmut sunilmut May 30, 2025

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

instead of passing log context, you can return a Result<SmcProtoHdr> and then on the caller end you can do self.wait_for_vf_to_own_shmem().context(log context here)?;

}

let header = SmcProtoHdr::from(data);
if !header.owner_is_pf() {
Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Maybe we should also check for header.reset_vf() { and return error }

@jimdaubert-ms - What do you think?

if data == u32::MAX {
tracing::error!("Device no longer present");

// Wait for the device to respond.
Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

We are not waiting for the device to respond here as we haven't posted any message on the SHMEM yet. Here, we are waiting for the SHMEM ownership with the VF before posting on the SHMEM. So, a better comment would be something like "Wait for VF ownership of the shared memory"

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

6 participants