Fix WebGPU Conv auto_pad=SAME_UPPER padding calculation#27249
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ingyukoh wants to merge 1 commit intomicrosoft:mainfrom
Open
Fix WebGPU Conv auto_pad=SAME_UPPER padding calculation#27249ingyukoh wants to merge 1 commit intomicrosoft:mainfrom
ingyukoh wants to merge 1 commit intomicrosoft:mainfrom
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The WebGPU Conv and ConvTranspose operators were producing incorrect results when using auto_pad=SAME_UPPER with strides > 1. Root cause: The head padding values were being unnecessarily recalculated after InferPadsAndOutputShape() had already computed the correct values. The recalculation formula could produce incorrect results. Fix: Simply use pads[0] and pads[1] directly, which already contain the correct head padding values computed upstream. This matches the behavior of the TypeScript implementation. Fixes microsoft#26734
Contributor
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/azp run Linux QNN CI Pipeline,Win_TRT_Minimal_CUDA_Test_CI,Windows ARM64 QNN CI Pipeline,Windows GPU Doc Gen CI Pipeline |
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Azure Pipelines successfully started running 4 pipeline(s). |
Contributor
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The change itself looks good to me. Could you please add a test case in onnxruntime\test\providers\cpu\nn\conv_op_test.cc ? |
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The WebGPU Conv and ConvTranspose operators were producing incorrect results when using auto_pad=SAME_UPPER with strides > 1.
Root cause: The head padding values were being unnecessarily recalculated after InferPadsAndOutputShape() had already computed the correct values. The recalculation formula could produce incorrect results.
Fix: Simply use pads[0] and pads[1] directly, which already contain the correct head padding values computed upstream. This matches the behavior of the TypeScript implementation.
Fixes #26734