Add Blender Earth generator and Godot player scaffold - #8016
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Creates a Blender script that generates an Earth-like planet and exports it as GLB, plus a Godot CharacterBody3D player script and README with import instructions. Co-authored-by: Copilot App <223556219+Copilot@users.noreply.github.com>
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Adds .github/workflows/build-godot.yml to export HTML5 and Windows builds and upload artifacts. Ensure export_presets.cfg has matching presets.
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Why
Provide a quick workflow to generate an Earth-like 3D model in Blender and import it into a Godot 4 project with a basic CharacterBody3D player. This helps rapidly prototype planetary scenes and test player movement.
What this change does
Approach and reasoning
Keeping the Blender script minimal and non-destructive: it runs with --background for automated export and only creates geometry, lights, and a camera. The Godot script implements local planar movement; spherical gravity (player sticking to the planet) is intentionally omitted but can be added in a follow-up if desired.
Testing
"F:\Blender 5.1\blender.exe" --background --python tools\blender\create_earth.py
Notes for reviewers
N/A
Co-authored-by: Copilot App 223556219+Copilot@users.noreply.github.com