Skip to content

CAShapeLayer does an end run around CALayer rendering #2039

Closed

Description

Instead of keeping track of whether it is dirty and using the CALayer rendering pipeline, it renders its own bitmap into its own bitmap context and splats that into ANOTHER layer inside it.

Additionally, it does its own state-keeping to determine whether it is dirty instead of using setNeedsDisplay.

Active impediment to work on #2038.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Assignees

Type

No type

Projects

No projects

Milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions