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opened on Jan 18, 2019
This is our plan for January. The goal is to complete MRTK v2 and release Beta2. The definition of complete is:
- No remaining breaking changes
- Feature Complete compared to HTK (except for controller rendering)
- Substantial feedback from Beta1 addressed
Planned Work
- Update inconsistent naming of core system implementations vNEXT: Update inconsistent naming of core system implementations #3115 @davidkline-ms
- Update Unity requirement to 2018.3 Update Unity requirement to 2018.3 #3306 @davidkline-ms
- move input system to core move input system to core #3328 @davidkline-ms
- Moving spatial awareness system to core Moving spatial awareness system to core #3327 @davidkline-ms
- Tree layout and assembly restructure to align with packaging Tree layout and assembly restructure to align with packaging #3341 @davidkline-ms
- Refactor Controller Mapping Profile to accept individual controller scriptable objects. vNEXT Task: Refactor Controller Mapping Profile to accept individual controller scriptable objects. #3074
- Create separate OpenVR provider assembly Create separate OpenVR provider assembly #3358 (blocked by vNEXT Task: Refactor Controller Mapping Profile to accept individual controller scriptable objects. #3074)
- Create separate WindowsMixedReality provider assembly Create separate WindowsMixedReality provider assembly #3357 (blocked by vNEXT Task: Refactor Controller Mapping Profile to accept individual controller scriptable objects. #3074)
- Spatial awareness interfaces changes spatial awareness interfaces changes (more feature focused) #3326 @davidkline-ms && @radicalad
- Remove requirement for IMixedRealityInputHandler to be an IMixedRealityInputHandler vNext Proposal: Remove requirement for IMixedRealityInputHandler<T> to be an IMixedRealityInputHandler #3295 @davidkline-ms
- Add Attribute to make sure we can migrate to data provider in V3 Add Attribute to make sure we can migrate to data provider in V3 #3387 @davidkline-ms
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