Skip to content

Commit

Permalink
June 9, 2021
Browse files Browse the repository at this point in the history
  • Loading branch information
walbourn committed Jun 10, 2021
1 parent 7fe78e3 commit 2949607
Show file tree
Hide file tree
Showing 6 changed files with 16 additions and 6 deletions.
2 changes: 1 addition & 1 deletion .nuget/directxtk_desktop_2017.nuspec
Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the April 6, 2021 release on GitHub.
<releaseNotes>Matches the June 9, 2021 release on GitHub.

DirectX Tool Kit for Audio in this package uses XAudio2Redist NuGet package to support Windows 7 or later.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
Expand Down
2 changes: 1 addition & 1 deletion .nuget/directxtk_desktop_win10.nuspec
Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@ SpriteBatch - simple &amp; efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the April 6, 2021 release on GitHub.
<releaseNotes>Matches the June 9, 2021 release on GitHub.

DirectX Tool Kit for Audio in this package uses XAudio 2.9 which requires Windows 10.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
Expand Down
2 changes: 1 addition & 1 deletion .nuget/directxtk_uwp.nuspec
Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@ SpriteBatch - simple &amp; efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the April 6, 2021 release on GitHub.</releaseNotes>
<releaseNotes>Matches the June 9, 2021 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
<icon>images\icon.jpg</icon>
<license type="expression">MIT</license>
Expand Down
2 changes: 1 addition & 1 deletion CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

cmake_minimum_required (VERSION 3.11)

set(DIRECTXTK_VERSION 1.7.6)
set(DIRECTXTK_VERSION 1.7.7)

project (DirectXTK
VERSION ${DIRECTXTK_VERSION}
Expand Down
10 changes: 10 additions & 0 deletions HISTORY.md
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,16 @@ Release available for download on [GitHub](https://github.com/microsoft/DirectXT

## Release History

### June 9, 2021
* DirectX Tool Kit for Audio updates:
* Fixed mono source panning
* Added ``EnableDefaultMultiChannel`` helper to AudioEmitter for multi-channel source setup
* Added ``GetChannelCount`` accessor to SoundEffectInstance and SoundStreamInstance
* ``Apply3D`` can now use X3DAUDIO_LISTENER and X3DAUDIO_EMITTER directly or the library helper structs.
* xwbtool: improved ``-flist`` switch to support wildcards and file exclusions
* CMake updated to support building with XAudio2Redist
* Minor code review

### April 6, 2021
* DDSTextureLoader reader updated to accept nVidia Texture Tool v1 single-channel and dual-channel files marked as RGB instead of LUMINANCE
* Minor code and project cleanup
Expand Down
4 changes: 2 additions & 2 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -6,11 +6,11 @@ http://go.microsoft.com/fwlink/?LinkId=248929

Copyright (c) Microsoft Corporation.

**April 6, 2021**
**June 9, 2021**

This package contains the "DirectX Tool Kit", a collection of helper classes for writing Direct3D 11 C++ code for Universal Windows Platform (UWP) apps for Windows 10, Xbox One, and Win32 desktop applications for Windows 7 Service Pack 1 or later.

This code is designed to build with Visual Studio 2017 ([15.9](https://walbourn.github.io/vs-2017-15-9-update/)), Visual Studio 2019, or clang for Windows v9 or later. It is recommended that you make use of the Windows 10 May 2020 Update SDK ([19041](https://walbourn.github.io/windows-10-may-2020-update-sdk/)).
This code is designed to build with Visual Studio 2017 ([15.9](https://walbourn.github.io/vs-2017-15-9-update/)), Visual Studio 2019, or clang for Windows v9 or later. It is recommended that you make use of the Windows 10 May 2020 Update SDK ([19041](https://walbourn.github.io/windows-10-may-2020-update-sdk/)) or later.

These components are designed to work without requiring any content from the legacy DirectX SDK. For details, see [Where is the DirectX SDK?](https://aka.ms/dxsdk).

Expand Down

0 comments on commit 2949607

Please sign in to comment.