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NFC: Update HLSL_INTRINSIC struct for Flags and MinShaderModel fields #7199
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HLSL_INTRINSIC will need to be updated for SM 6.9, specifically: - to add a new flag - to encode minimum shader model version for an availability attribute Changing this structure is a breaking change to the internal intrinsic table protocol, which is used for the extension mechanism. This change separates out the breaking change with no functional changes for simpler review and testing. For the new flag, this change switches to using a UINT Flags field to make flags extensible without breaking the table format. For the version, a UINT MinShaderModel will be the encoded version format used elsewhere: (Major << 4) | (Minor & 0xF) Commented code for using the MinShaderModel is provided for when a subsequent change will implement the availability attribute checks.
✅ With the latest revision this PR passed the Python code formatter. |
damyanp
reviewed
Mar 13, 2025
damyanp
approved these changes
Mar 13, 2025
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LGTM (assuming the automated tests are all green - looks like the python formatting check at least isn't happy)
bogner
approved these changes
Mar 13, 2025
adam-yang
approved these changes
Mar 13, 2025
Co-authored-by: Justin Bogner <mail@justinbogner.com>
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HLSL_INTRINSIC will need to be updated for SM 6.9, specifically:
Changing this structure is a breaking change to the internal intrinsic table protocol, which is used for the extension mechanism.
This change separates out the breaking change with no functional changes for simpler review and testing.
For the new flag, this change switches to using a UINT Flags field to make flags extensible without breaking the table format. For the version, a UINT MinShaderModel will be the encoded version format used elsewhere: (Major << 4) | (Minor & 0xF)
Commented code for using the MinShaderModel is provided for when a subsequent change will implement the availability attribute checks.