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Description
Bug report
- AirSim Version/#commit: Latest (cloned from GitHub)
- UE/Unity version: Unreal Engine 4.27
- autopilot version:
- OS Version: Window 11
What's the issue you encountered?
I am experiencing a rendering issue when using the third-person camera in AirSim with Unreal Engine 4.27. The main problem is that the map appears distorted and pixelated in the third-person view, while it looks fine in the first-person (small window) view.
Here is a screenshot of the issue:
https://github.com/MinJuune/AirSim_Drone_Project/blob/develop/bug.png
Has anyone encountered this issue before? Is there a known fix or workaround for this?
Any help would be greatly appreciated!
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How can the issue be reproduced?
Include full error message in text form
There is no explicit error message, but the rendering issue persists.
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