Closed
Description
Bug report
- AirSim Version/#commit: 0becf91
- UE/Unity version: 4.27
- autopilot version:
- OS Version: Windows 11
What's the issue you encountered?
Wen setting high ClockSpeed
and using simContinueForTime
it uses the real world time, not the simulation time, which is faster/slower due to the ClockSpeed
Settings
{
"SeeDocsAt": "https://github.com/Microsoft/AirSim/blob/master/docs/settings.md",
"SettingsVersion": 1.2,
"SimMode": "Car",
"ClockSpeed": 10
}
How can the issue be reproduced?
- Run an environment with
ClockSpeed
set to10
. - Run
simContinueForTime
for 10 seconds. - The simulation will stop after 10 (real life) seconds instead of 1 (real life) second.
Include full error message in text form
Not relevant