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v1 release update, add back missing .bin file
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sytelus committed Sep 1, 2017
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8 changes: 6 additions & 2 deletions README.md
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Expand Up @@ -14,8 +14,12 @@ AirSim has been going through massive revamping and new additions. It now has bu

## How to Get It

* [Build it on Windows](docs/build_windows.md)
* [Build it on Linux](docs/build_linux.md)
### Windows
* [Download binaries](docs/use_precompiled.md)
* [Build it](docs/build_windows.md)

### Linux
* [Build it](docs/build_linux.md)

## How to Use It

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2 changes: 1 addition & 1 deletion Unreal/Environments/Blocks/Blocks.uproject
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"FileVersion": 3,
"EngineAssociation": "{1E0B7D38-2007-110B-0029-02294AE308CD}",
"EngineAssociation": "4.16",
"Category": "",
"Description": "",
"Modules": [
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2 changes: 2 additions & 0 deletions docs/misc/AirSim_FrSkyTaranis.bin
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o9x3�M����I Quad X4zd�I ��������d�I�����d�I������d�I����d�\Q �d�]Q
�d�^Q �d�_Q �d�`Q�d�aQ�d�bQ�d�cvM�d�I�N��d�I�L��d�I�K��d�I�WWWWWWWo������������_
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2 changes: 1 addition & 1 deletion docs/remote_control.md
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Expand Up @@ -13,7 +13,7 @@ You can either use XBox controller or [FrSky Taranis X9D Plus](https://hobbyking

### Note on FrSky Taranis X9D Plus

[FrSky Taranis X9D Plus](https://hobbyking.com/en_us/frsky-2-4ghz-accst-taranis-x9d-plus-and-x8r-combo-digital-telemetry-radio-system-mode-2.html) is real UAV remote control with an advantage that it has USB port so it can be directly connected to PC. You can [download AirSim config file](../Unreal/Plugins/AirSim/Dependencies/x360ce/AirSim_FrSkyTaranis.bin) and [follow this tutorial](https://www.youtube.com/watch?v=qe-13Gyb0sw) to import it in your RC. You should then see "sim" model in RC with all channels configured properly.
[FrSky Taranis X9D Plus](https://hobbyking.com/en_us/frsky-2-4ghz-accst-taranis-x9d-plus-and-x8r-combo-digital-telemetry-radio-system-mode-2.html) is real UAV remote control with an advantage that it has USB port so it can be directly connected to PC. You can [download AirSim config file](misc/AirSim_FrSkyTaranis.bin) and [follow this tutorial](https://www.youtube.com/watch?v=qe-13Gyb0sw) to import it in your RC. You should then see "sim" model in RC with all channels configured properly.

### Note on Linux
Currently default config on Linux is for using Xbox controller. This means other devices might not work properly. In future we will add ability to configure RC in settings.json but for now you *might* have to change code in [SimJoystick.cpp file](/Unreal/Plugins/AirSim/Source/SimJoyStick/SimJoyStick.cpp#L340) to use other devices.
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14 changes: 10 additions & 4 deletions docs/use_precompiled.md
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# Coming Soon
Unreal Environments are highly detailed and generates very large files. We are still trying to figure out the best strategy to host these big binaries.
# Download Binaries

We *might* be able to make binaries available through private channels as a one-off item to select individuals. Due to licensing
restrictions, we cannot make some of our environments available as source code.
## Windows
1. Download binaries for the Neighborhood environment from the [latest release](https://github.com/Microsoft/AirSim/releases) and run `AirSimNeighbourhood.bat`.
2. Remote control is required if you want to fly manually. See [remote control setup](remote_control.md) for more details. Alternatively you can use [APIs](docs/apis.md) for programmatic control or use so-called [Computer Vision mode](image_apis.md) to move around using keyboard.


Note: If you want to set up your own Unreal environment then you will need to [build it](../#how-to-get-it) yourself.

## Linux
Binaries for Ubuntu 16.04 LTS is coming soon. For now you will need to [build it on Linux](build_linux.md) yourself.

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