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Technically we could use a memoryview for this, but it's not a well know feature, so even if we documented well and add it to the examples it might not be used as much.
We also have issue #187 released to memoryview.
If we wanted to enabled this for AudioFrame we should probably enable it for V1 as well. Is the performance/size penalty for this significant?
The text was updated successfully, but these errors were encountered:
Tested with v2.1.2 and the latest version (at the time of writing) of the recording & playback branch: 0b06914
We can use positive array indexes to access and modify the data inside an AudioFrame, but not a negative index to access.
Technically we could use a
memoryview
for this, but it's not a well know feature, so even if we documented well and add it to the examples it might not be used as much.We also have issue #187 released to memoryview.
If we wanted to enabled this for AudioFrame we should probably enable it for V1 as well. Is the performance/size penalty for this significant?
The text was updated successfully, but these errors were encountered: