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Mouse_Camera_Movement #36

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28 changes: 28 additions & 0 deletions Mouse_Camera_Movement
Original file line number Diff line number Diff line change
@@ -0,0 +1,28 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Mouse_Camera_Movement : MonoBehaviour
{

public float speedH = 2.0f;
public float speedV = 2.0f;

private float yaw = 0.0f;
private float pitch = 0.0f;

// Start is called before the first frame update
void Start()
{

}

// Update is called once per frame
void Update()
{
yaw = yaw + speedH * Input.GetAxis("Mouse X");
pitch = pitch - speedV * Input.GetAxis("Mouse Y");

transform.eulerAngles = new Vector3(pitch, yaw, 0.0f);
}
}