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Michał Kapała edited this page Sep 4, 2024
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This wiki contains research on Ubisoft's Game Service SDK, its protocols and architecture, aiming to enable online service emulation for legacy titles.
Service | Protocol(s) | Description |
---|---|---|
GSConnect | HTTP | Online service configuration |
NAT | SRP, GSM | NAT traversal |
IRC | IRC | In-game chat |
Router | GSM | Service connectivity |
CD-Key | CDKM | Auth and key validation |
Proxy | GSM | Ladder scores and persistent data |
Lobby | GSM | Matchmaking |
Unverified list of titles that may depend on GS is available here.