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Tobias Hermann committed Sep 26, 2014
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# Switching from imperative to functional programming with games in Elm

Imperative programming was my thing since I was a school boy. I wrote
some small small games and [demoscene](http://en.wikipedia.org/wiki/Demoscene)
effects, and now develop software (mainly computer vision stuff) for a living.
some small games and [demoscene](http://en.wikipedia.org/wiki/Demoscene)
effects, and now develop software (primarily computer vision stuff) for a living.
Recently it was mainly C++ and some Python I worked with. During the last
year, [David](https://raw.github.com/quchen), a good friend and Haskell
expert, tried to evangelize me with the benefits of functional programming
Expand Down Expand Up @@ -474,4 +474,4 @@ purely functional. I am really looking forward to learning more about Elm (and
FP in general) and how this awesome language will develop during the next
years.

And David, you were right. FP really rocks. ;-)
And David, you were right. FP really rocks. ;-)

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