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Can't install app on other Macs #266
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Hi, what's the OS version of the other Mac? If it's lower than 12.1, then you might have to freeze and create the installer on the oldest macOS version you wish to support. From the relevant section in fbs's Manual:
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To second this. Reaching out to get details of what there version is and looks like I'm going to have to create a fresh MacOS dev environment from scratch again but with lower version if that is the only fix :/ |
@dsquared22 so this issue is not about which version its compiled with like @mherrmann and I thought. I spent last 6 hours getting multiple MacOS KVM VM's setup to test this out. Compiling on like High Sierra and then copying that installer over to any other version including newer OS like Monterey/BigSur showed that same misleading err um straight up lying error message. It appears that Mac is now being more sinister when your app is not codesigned. I can install the same app on the system compiled on no problem no warning which makes it all the more frustrating till you try on other systems or have others test. I also had 2 other people test this out on various versions and they had the same issue..... The good news is there is an easy fix but it requires the end user running an extra command in terminal after allowing the app to be installed. Thanks to the tip from here
Which i tested and confirmed the app is not in fact damaged or corrupted it just doesn't meet apples signed standards and they aren't courteous enough to fess up to why there blocking it under that false pretense. I'm all for security but lying about the reason and blocking something in this manner and not having the old options they used to have to allow the app through which doesn't exist anymore like it states in their guides is all the more enraging when you gotta deal with it.... Looks like I'll have to advise the few people using Mac to do that until I can be bothered with dealing with getting an Apple Developer account and code signing license. Hopefully this saves someone else the hours wasted debugging and trying older and older MacOS just to find out its not at all that issue. |
Sorry for your terrible experience @meramsey. I hate Apple for things like this. And getting a VM setup is also a nightmare. Your post here will likely help other people avoid many wasted hours. So thank you very much for sharing. I have some code for code signing on macOS, but it's not yet in fbs. Once you have a Developer certificate, I could send it to you on a private channel. And then if you find some improvements to it from your use cases, I could integrate it into fbs Pro for you and others. |
Thank you Michael.
David
On February 21, 2022, Michael Herrmann ***@***.***> wrote:
Sorry for your terrible experience @meramsey
<https://github.com/meramsey>. I hate Apple for things like this. And
getting a VM setup is also a nightmare. Your post here will likely
help other people avoid many wasted hours. So thank you very much for
sharing.
I have some code for code signing on macOS, but it's not yet in fbs.
Once you have a Developer certificate, I could send it to you on a
private channel. And then if you find some improvements to it from
your use cases, I could integrate it into fbs Pro for you and others.
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sounds good I'll work on that and get back to you. appreciate the offer :) |
@mherrmann I finally got my Apple Developer account activated and generated a Certificate Type > Developer ID Installer which I hope is the correct kind. If not just let me know and my email is on my profile if you prefer to send me a message directly over email. Many thanks in advance. Looking forward to trying it out and will definitely let you know how it goes so its hopefully added to fbs_pro officially in the future. :) |
Did the apple developer account work to resolve this issue? Has this been fixed/built in to more recent version of FBS Pro? We have run into this same issue as mentioned above, working with macOS 10.15 as our oldest compatible OS and app works with this, macOS 11 and 12, but 13 (Ventura) throws this same "damaged" issue. Using fbs_pro-1.1.7. Have not obtained an Apple Developer account yet, nor do we release our mac app on the App Store. Is this the only workaround for this? Had a few users try the terminal command mentioned above but seems to be no luck. |
@meramsey and I were in touch via email back then, but I didn't see a way to incorporate his work into fbs in a way that would be usable for others. So unfortunately, it's not in fbs yet. |
Good to know. Some users have reported this error while others with the same OS have had no issues. But wondering if this will be implemented in fbs pro, or, if this is something on the developer end we need to do.
… On May 10, 2023, at 23:16, Michael Herrmann ***@***.***> wrote:
@meramsey and I were in touch via email back then, but I didn't see a way to incorporate his work into fbs in a way that would be usable for others. So unfortunately, it's not in fbs yet.
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@mherrmann @Settide See thread here: pyinstaller/pyinstaller#6612 (comment) |
Any movement on this? I'm facing the same issue. I'm building on macos 12 and running on macos 14. 'xattr' works, but not ideal. Code signing on mac? |
Hi - I have a paid license for fbs Pro.
Everything worked fine on my Mac. Was able to do fbs run, fbs freeze, fbs installer with no issues. And then installed the app via the generated .dmg file on my Mac and it installs and runs fine.
However, when I copy the .dmg file to another Mac, and then try to install the app, I get this error:
.
Basically, it says "madlibs" (app name) is damaged and can't be opened.
Any suggestions? Thanks.
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