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Description
🐞 Bug Report
Description
After configuration and mapping my rig, using Human IK to add mocap, the Bake button does not do anything.
Steps to Reproduce
- Use HumanIK Mapper and Configure our rig
- Add Sub IK
- Activate Sub IK Active
- Click on Bake
- Check log error
Expected Behavior
retargeted mocap trough Human IK would be baked to our FK and IK according to our mapping.
Actual Behavior
Error in log, no baked anim on IK or FK.
Maya Version
- Maya Version: 2024
- OS: Windows 11
mGear Version
- mGear Version: 5.0.6
Error Log Formatting
Traceback (most recent call last):
File "C:\Users\prdle\Documents\maya\modules\scripts\mgear\core\utils.py", line 215, in wrap
return func(*args, **kwargs)
File "C:\Users\prdle\Documents\maya\modules\scripts\mgear\animbits\humanIkMapper.py", line 430, in bake
cmds.eval(mel_cmd)
File "E:\ProgramsFor3D\Maya\Maya2024\Python\lib\site-packages\maya\app\commands.py", line 18, in stubFunc
return maya.cmds.dict[command]( *args, **keywords )
File "E:\ProgramsFor3D\Maya\Maya2024\Python\lib\site-packages\maya\app\commands.py", line 18, in stubFunc
return maya.cmds.dict[command]( *args, **keywords )
File "E:\ProgramsFor3D\Maya\Maya2024\Python\lib\site-packages\maya\app\commands.py", line 18, in stubFunc
return maya.cmds.dict[command]( *args, **keywords )
[Previous line repeated 994 more times]
File "E:\ProgramsFor3D\Maya\Maya2024\Python\lib\site-packages\maya\app\commands.py", line 16, in stubFunc
maya.cmds.dynamicLoad( library )
RecursionError: maximum recursion depth exceeded while calling a Python object
Additional info :
I can still use HumanIK to bake to skeleton but that only apply on to my currently selected rig ( IK or FK ) instead of both.
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