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bugSomething isn't workingSomething isn't working
Description
🐞 Bug Report
Description
EPIC leg 3jnt_01 Stretch broken when Full3bonesIK is 0, working fine if the attribute is 1.
For animal behaviour, usually front legs are set to 0 and rear ones to 1.
Stretch should work on both, either way.
Steps to Reproduce
Create an EPIC leg 3jnt_01 component and set the full 3 bones IK to 0. Build the rig, the stretch is not working.
Expected Behavior
Stretch should work, keeping the leg to the same length and not stretching when moving away.
Actual Behavior
IK goal is not moving, the stretch is broken.
Maya Version
- Maya Version: _2024
- OS: _Windows 11
mGear Version
- mGear Version: 5 Beta 05
Error Log Formatting
No errors.
Additional Context
miquelcampos
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bugSomething isn't workingSomething isn't working
Type
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Status
5.0.7
