Skip to content

[BUG] Game Tools > Proxy Slicer error "Node 'ProxyGeo' does not exist" #469

@andyvandalsem

Description

@andyvandalsem

🐞 Bug Report

Description

Selecting a skinned mesh and running Game Tools > Proxy Slicer produces RuntimeError: Node 'ProxyGeo' does not exist.

Steps to Reproduce

  1. Select a skinned mesh
  2. Run Game Tools > Proxy Slicer

Expected Behavior

In v4.2.2 running the Proxy Slicer cuts up the skinned mesh by bone influence

Actual Behavior

RuntimeError is generated

Maya Version

  • Maya Version: 2023.3
  • OS: Windows 11 Pro

mGear Version

  • mGear Version: 5.0.3

Error Log Formatting

# Error: Node 'ProxyGeo' does not exist.
# # Traceback (most recent call last):
# #   File "<maya console>", line 3, in <module>
# #   File "C:\Users\username\Documents\maya\modules\scripts\mgear\rigbits\proxySlicer.py", line 52, in slice
# #     parentGroup = pm.PyNode("ProxyGeo")
# #   File "C:\Users\username\Documents\maya\modules\scripts\mgear\pymaya\bind.py", line 64, in PyNode
# #     raise RuntimeError(
# # RuntimeError: Node 'ProxyGeo' does not exist.

Additional Context

Metadata

Metadata

Assignees

Labels

bugSomething isn't working

Type

No type

Projects

Status

5.0.7

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions