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What about dom-overlay those days? #10

@khelkun

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@khelkun

Very nice project and code base needful nowadays, thanks. The three-mesh-ui is interesting. I post here because dom-overlay does not seem to be supported yet by Meta Quest Browser: do you please have any insight on a possible implementation of WebXR dom-overlay feature for Meta Quest web browser?

Though the original webxr specification on dom-overlay mostly concerns immersive-ar except this sentence:

support showing DOM content during immersive AR/VR sessions to cover common use cases

the latest draft (september 2024) more clearly states it should be implemented for AR & VR:

NOTE: Implementation choices include a fullscreen overlay on a handheld AR device, or a floating rectangle in space for a VR or AR headset.

It would be awesome to have access to WebXR dom-overlay on Meta Quest in AR & VR sessions.

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