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v0.4.0 // ECONOMIC_UPLINK + PWA_INJECTION
Deploy to GitHub Pages #555: Commit a407f36 pushed by mesoelfy
1m 19s main
Enhance Purge VFX alignment and Player visuals
Deploy to GitHub Pages #554: Commit 46a0d4c pushed by mesoelfy
1m 24s main
Update Purge VFX to prismatic burst
Deploy to GitHub Pages #553: Commit 0df504f pushed by mesoelfy
1m 10s main
Gameplay: Tuning Adjustments
Deploy to GitHub Pages #552: Commit 553a9c7 pushed by mesoelfy
1m 29s main
Gameplay: Add spin to Hunter projectiles
Deploy to GitHub Pages #551: Commit 26b3257 pushed by mesoelfy
1m 9s main
fix(gameplay): increase spitter muzzle offset
Deploy to GitHub Pages #547: Commit 960d4bb pushed by mesoelfy
1m 15s main
feat(visuals): tune Spitter prototype levels
Deploy to GitHub Pages #545: Commit 4e28d5e pushed by mesoelfy
1m 7s main
feat(visuals): add Spitter prototype to Holodeck
Deploy to GitHub Pages #544: Commit a725c07 pushed by mesoelfy
1m 12s main
fix(graphics): add missing glitch shader preset
Deploy to GitHub Pages #543: Commit 9f50034 pushed by mesoelfy
1m 16s main
fix(visuals): disable idle spin on projectiles
Deploy to GitHub Pages #542: Commit 691c2fd pushed by mesoelfy
1m 21s main
feat(ui): redesign IdentityHUD points display
Deploy to GitHub Pages #540: Commit 32bca1b pushed by mesoelfy
1m 9s main
feat(gameplay): increase op costs and refine hud
Deploy to GitHub Pages #534: Commit 96d4479 pushed by mesoelfy
1m 18s main