Description
Is there a plan to load and display multicolored bodies like the visual
meshes in the ur_description
package) from Universal Robots?
Probably related to MeshCat.jl/issues/129
Am I just missing something in the examples? I'm using DaeMeshGeometry.from_file()
which seems like it's going to construct a geometry object with a _meshfile
type that the Javascript is going to convert to a _meshfile_geometry
.
Maybe a workaround, like manually constructing a Python Object
with a _meshfile_object
type instead of a _meshfile
type? Maybe I could copy over most of the data from a DaeMeshGeometry
?
I've seen the texture loading example in demo.ipynb
, but not something regarding parsing the materials and color assignments stored in a Collada file.
I don't want to get too deep into trying to modify the Python side if the JS isn't going to load those colors anyway, so I thought I'd ask.