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Dall-E for Unity Editor

Based on OpenAI-Unity

A Dall-E for Unity Editor but also included full OpenAI api from the base repo as well.


Pre-Requiresite

  • Open AI / Azure Open AI account.
  • Get your API key from the platform that you choose.
  • Please follow this instruction

NOTE OpenAIConfiguration already included in .gitigore


How to use

Navigate to menu Tools/Dall-E you will see 3 main feature of Dall-E (Generations, Edits, Variations)

Generations

Generate 1024x1024 images base on prompt that user input.

Useful Prompt

For seamless tile texture for surface.

 Can you make seamless tiled patterns for {i}

If above doesn't work.

Seamless realistic {i} top view square

Simple Texture for surface.

{i} texture for video game

Texture for particle.

{i} texture for particle solid black background

Edits

Edit your image base on the mask image and prompt. input for this feature is image and mask.

Mask indicating which areas should be replaced. The transparent areas of the mask indicate where the image should be edited, and the prompt should describe the full new image.

For more information please visit

Useful Prompt

Fill seam of texture.

Fill {i} texture

Change some part of texture.

{color} {something} with {something}

Variations

Generate 1024x1024 variation of a given image without prompt.


Disclaimer

This project was a part of .Net Conf Thailand 2023 Free use until there was change from the parent repo.


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A Dall-E for Unity Editor.

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