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--- | ||
Checks: "*, | ||
-abseil-*, | ||
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-google-*, | ||
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-misc-non-private-member-variables-in-classes" | ||
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-fuchsia-*, | ||
-google-*, | ||
-llvm*, | ||
-modernize-use-trailing-return-type, | ||
-zircon-*, | ||
-readability-else-after-return, | ||
-readability-static-accessed-through-instance, | ||
-readability-avoid-const-params-in-decls, | ||
-cppcoreguidelines-non-private-member-variables-in-classes, | ||
-misc-non-private-member-variables-in-classes, | ||
" | ||
WarningsAsErrors: '' | ||
HeaderFilterRegex: '' | ||
FormatStyle: none | ||
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CheckOptions: | ||
- key: readability-identifier-length.IgnoredVariableNames | ||
value: "x|y|z" | ||
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value: 'x|y|z' | ||
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## Build Instructions | ||
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A full build has different steps: | ||
1) Specifying the compiler using environment variables | ||
2) Configuring the project | ||
3) Building the project | ||
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For the subsequent builds, in case you change the source code, you only need to repeat the last step. | ||
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### (1) Specify the compiler using environment variables | ||
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By default (if you don't set environment variables `CC` and `CXX`), the system default compiler will be used. | ||
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CMake uses the environment variables CC and CXX to decide which compiler to use. So to avoid the conflict issues only specify the compilers using these variables. | ||
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<details> | ||
<summary>Commands for setting the compilers </summary> | ||
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- Debian/Ubuntu/MacOS: | ||
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Set your desired compiler (`clang`, `gcc`, etc): | ||
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- Temporarily (only for the current shell) | ||
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Run one of the followings in the terminal: | ||
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- clang | ||
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CC=clang CXX=clang++ | ||
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- gcc | ||
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CC=gcc CXX=g++ | ||
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- Permanent: | ||
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Open `~/.bashrc` using your text editor: | ||
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gedit ~/.bashrc | ||
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Add `CC` and `CXX` to point to the compilers: | ||
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export CC=clang | ||
export CXX=clang++ | ||
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Save and close the file. | ||
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- Windows: | ||
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- Permanent: | ||
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Run one of the followings in PowerShell: | ||
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- Visual Studio generator and compiler (cl) | ||
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[Environment]::SetEnvironmentVariable("CC", "cl.exe", "User") | ||
[Environment]::SetEnvironmentVariable("CXX", "cl.exe", "User") | ||
refreshenv | ||
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Set the architecture using [vcvarsall](https://docs.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=vs-2019#vcvarsall-syntax): | ||
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vcvarsall.bat x64 | ||
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- clang | ||
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[Environment]::SetEnvironmentVariable("CC", "clang.exe", "User") | ||
[Environment]::SetEnvironmentVariable("CXX", "clang++.exe", "User") | ||
refreshenv | ||
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- gcc | ||
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[Environment]::SetEnvironmentVariable("CC", "gcc.exe", "User") | ||
[Environment]::SetEnvironmentVariable("CXX", "g++.exe", "User") | ||
refreshenv | ||
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- Temporarily (only for the current shell): | ||
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$Env:CC="clang.exe" | ||
$Env:CXX="clang++.exe" | ||
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</details> | ||
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### (2) Configure your build | ||
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To configure the project, you could use `cmake`, or `ccmake` or `cmake-gui`. Each of them are explained in the following: | ||
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#### (2.a) Configuring via cmake: | ||
With Cmake directly: | ||
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cmake -S . -B ./build | ||
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Cmake will automatically create the `./build` folder if it does not exist, and it wil configure the project. | ||
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Instead, if you have CMake version 3.21+, you can use one of the configuration presets that are listed in the CmakePresets.json file. | ||
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cmake . --preset <configure-preset> | ||
cmake --build | ||
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#### (2.b) Configuring via ccmake: | ||
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With the Cmake Curses Dialog Command Line tool: | ||
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ccmake -S . -B ./build | ||
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Once `ccmake` has finished setting up, press 'c' to configure the project, | ||
press 'g' to generate, and 'q' to quit. | ||
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#### (2.c) Configuring via cmake-gui: | ||
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To use the GUI of the cmake: | ||
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2.c.1) Open cmake-gui from the project directory: | ||
``` | ||
cmake-gui . | ||
``` | ||
2.c.2) Set the build directory: | ||
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![build_dir](https://user-images.githubusercontent.com/16418197/82524586-fa48e380-9af4-11ea-8514-4e18a063d8eb.jpg) | ||
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2.c.3) Configure the generator: | ||
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In cmake-gui, from the upper menu select `Tools/Configure`. | ||
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**Warning**: if you have set `CC` and `CXX` always choose the `use default native compilers` option. This picks `CC` and `CXX`. Don't change the compiler at this stage! | ||
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<details> | ||
<summary>Windows - MinGW Makefiles</summary> | ||
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Choose MinGW Makefiles as the generator: | ||
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<img src="https://user-images.githubusercontent.com/16418197/82769479-616ade80-9dfa-11ea-899e-3a8c31d43032.png" alt="mingw"> | ||
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</details> | ||
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<details> | ||
<summary>Windows - Visual Studio generator and compiler</summary> | ||
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You should have already set `C` and `CXX` to `cl.exe`. | ||
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Choose "Visual Studio 16 2019" as the generator: | ||
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<img src="https://user-images.githubusercontent.com/16418197/82524696-32502680-9af5-11ea-9697-a42000e900a6.jpg" alt="default_vs"> | ||
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</details> | ||
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<details> | ||
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<summary>Windows - Visual Studio generator and Clang Compiler</summary> | ||
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You should have already set `C` and `CXX` to `clang.exe` and `clang++.exe`. | ||
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Choose "Visual Studio 16 2019" as the generator. To tell Visual studio to use `clang-cl.exe`: | ||
- If you use the LLVM that is shipped with Visual Studio: write `ClangCl` under "optional toolset to use". | ||
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<img src="https://user-images.githubusercontent.com/16418197/82781142-ae60ac00-9e1e-11ea-8c77-222b005a8f7e.png" alt="visual_studio"> | ||
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- If you use an external LLVM: write [`LLVM_v142`](https://github.com/zufuliu/llvm-utils#llvm-for-visual-studio-2017-and-2019) | ||
under "optional toolset to use". | ||
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<img src="https://user-images.githubusercontent.com/16418197/82769558-b3136900-9dfa-11ea-9f73-02ab8f9b0ca4.png" alt="visual_studio"> | ||
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</details> | ||
<br/> | ||
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2.c.4) Choose the Cmake options and then generate: | ||
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![generate](https://user-images.githubusercontent.com/16418197/82781591-c97feb80-9e1f-11ea-86c8-f2748b96f516.png) | ||
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### (3) Build the project | ||
Once you have selected all the options you would like to use, you can build the | ||
project (all targets): | ||
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cmake --build ./build | ||
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For Visual Studio, give the build configuration (Release, RelWithDeb, Debug, etc) like the following: | ||
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cmake --build ./build -- /p:configuration=Release | ||
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### Running the tests | ||
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You can use the `ctest` command run the tests. | ||
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```shell | ||
cd ./build | ||
ctest -C Debug | ||
cd ../ | ||
``` | ||
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## Docker Instructions | ||
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If you have [Docker](https://www.docker.com/) installed, you can run this | ||
in your terminal, when the Dockerfile is inside the `.devcontainer` directory: | ||
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```bash | ||
docker build -f ./.devcontainer/Dockerfile --tag=my_project:latest . | ||
docker run -it my_project:latest | ||
``` | ||
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This command will put you in a `bash` session in a Ubuntu 20.04 Docker container, | ||
with all of the tools listed in the [Dependencies](#dependencies) section already installed. | ||
Additionally, you will have `g++-11` and `clang++-13` installed as the default | ||
versions of `g++` and `clang++`. | ||
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If you want to build this container using some other versions of gcc and clang, | ||
you may do so with the `GCC_VER` and `LLVM_VER` arguments: | ||
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```bash | ||
docker build --tag=myproject:latest --build-arg GCC_VER=10 --build-arg LLVM_VER=11 . | ||
``` | ||
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The CC and CXX environment variables are set to GCC version 11 by default. | ||
If you wish to use clang as your default CC and CXX environment variables, you | ||
may do so like this: | ||
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```bash | ||
docker build --tag=my_project:latest --build-arg USE_CLANG=1 . | ||
``` | ||
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You will be logged in as root, so you will see the `#` symbol as your prompt. | ||
You will be in a directory that contains a copy of the `cpp_starter_project`; | ||
any changes you make to your local copy will not be updated in the Docker image | ||
until you rebuild it. | ||
If you need to mount your local copy directly in the Docker image, see | ||
[Docker volumes docs](https://docs.docker.com/storage/volumes/). | ||
TLDR: | ||
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```bash | ||
docker run -it \ | ||
-v absolute_path_on_host_machine:absolute_path_in_guest_container \ | ||
my_project:latest | ||
``` | ||
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You can configure and build [as directed above](#build) using these commands: | ||
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```bash | ||
/starter_project# mkdir build | ||
/starter_project# cmake -S . -B ./build | ||
/starter_project# cmake --build ./build | ||
``` | ||
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You can configure and build using `clang-13`, without rebuilding the container, | ||
with these commands: | ||
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```bash | ||
/starter_project# mkdir build | ||
/starter_project# CC=clang CXX=clang++ cmake -S . -B ./build | ||
/starter_project# cmake --build ./build | ||
``` | ||
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The `ccmake` tool is also installed; you can substitute `ccmake` for `cmake` to | ||
configure the project interactively. | ||
All of the tools this project supports are installed in the Docker image; | ||
enabling them is as simple as flipping a switch using the `ccmake` interface. | ||
Be aware that some of the sanitizers conflict with each other, so be sure to | ||
run them separately. | ||
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A script called `build_examples.sh` is provided to help you to build the example | ||
GUI projects in this container. | ||
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add_subdirectory(Utils) | ||
add_subdirectory(sample_library) | ||
add_subdirectory(app) | ||
add_subdirectory(ftxui_sample) | ||
add_subdirectory(Utils) |
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