This project is a simple ball game developed in Unity. The goal of the game is to collect objects within a designated area while navigating a ball. The player wins when all items are collected.
- Player Controller: The player controls a ball using keyboard input.
- PickUp System: Collectible items are scattered around the scene, which the player can pick up.
- Boundaries: Walls are placed around the play area to contain the ball.
- Custom Modifications: Various changes to object shapes, colors, and speeds have been made.
- W, A, S, D: Move the ball in different directions.
- Move the ball using the controls.
- Collect all the items in the scene to win the game.
- Clone the repository:
git clone https://github.com/mehmetgokgul/Roll-a-Ball.git