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239 | 239 | [ |
240 | 240 | output OnBallReinserted(void) : "Fired when a combine ball is reinserted into the field (only gets triggered when Combine Power supply is checked)" |
241 | 241 | output OnLastBallGrabbed(void) : "Fired when the last combine ball is grabbed from the field by a mega physcannon" |
| 242 | + |
| 243 | + input Destroy(void) : "Releases all balls from the spawner as if they were punted out by the gravity gun." |
242 | 244 | ] |
243 | 245 |
|
244 | 246 | @PointClass base(CombineBallSpawners, Parentname) = point_combine_ball_launcher : |
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4176 | 4178 | [ |
4177 | 4179 | spawnflags(Flags) = |
4178 | 4180 | [ |
4179 | | - 1 : "[1] Use Master's values (Use settings from a resupply with Is Master checked)" : 1 |
| 4181 | + 1 : "[1] Use Master's values (Use settings from a resupply with 'Is Master' checked)" : 1 |
4180 | 4182 | 2 : "[2] Is Master (resupplys with Use Master's values checked will use settings from this entity)" : 0 |
4181 | 4183 | 4 : "[4] Always Spawn (Spawn something even if the player doesn't need anything)" : 0 |
4182 | 4184 | 8 : "[8] Fallback to Health Vial (If Always Spawn checked & the player doesn't need anything, spawns an item_healthvial)" : 0 |
|
4795 | 4797 | soundcontext(choices) : "Additional sound context (optional)" : 0 : "Optional settings specifying such things as who can or cannot hear the sound." = |
4796 | 4798 | [ |
4797 | 4799 | 0 : "Select one" |
4798 | | - 1048576 : "From Sniper (react ai_sound, not Location Proxy. Use with Danger. Allies speak TLK_DANGER concepts, take cover.)" |
| 4800 | + 1048576 : "From Sniper (React ai_sound, not Location Proxy. Use with Danger. Allys speak TLK_DANGER concepts & take cover)" |
4799 | 4801 | 2097152 : "Gunfire (Use with combat sound type, Alerts Alyx)" |
4800 | 4802 | 4194304 : "Mortar (Allies avoid pending explosion)" |
4801 | 4803 | 8388608 : "Only Combine can hear (But does not always alert)" |
4802 | 4804 | 67108864 : "Combine cannot can hear" |
4803 | | - 16777216 : "React to source (face sound owner)" |
4804 | | - 33554432 : "Explosion (use with combat sound type. Picked up by env_microphone. Alyx may flinch.)" |
| 4805 | + 16777216 : "React to source (Face sound owner)" |
| 4806 | + 33554432 : "Explosion (Use with combat sound type. Picked up by env_microphone. Alyx may flinch.)" |
4805 | 4807 | 134217728 : "Danger approach (run if see sound owner, turn to face if not)" |
4806 | 4808 | 268435456 : "Only allies can hear" |
4807 | 4809 | 536870912 : "Player vehicle (Hunters will prepare to dodge)" |
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