Some maps just doesn't convert, something related to the unpacking.
BSP version 30
Traceback (most recent call last):
File "C:\Users\LUÍS\AppData\Local\Programs\Python\Python310\lib\site-packages\bsp2obj-0.3-py3.10.egg\bsp2obj\command_line.py", line 59, in main
bsp = BSP(data, paks, palettePath, game)
File "C:\Users\LUÍS\AppData\Local\Programs\Python\Python310\lib\site-packages\bsp2obj-0.3-py3.10.egg\bsp2obj\bsp.py", line 79, in __init__
self.textures = self.parseTextures(lumps[2])
File "C:\Users\LUÍS\AppData\Local\Programs\Python\Python310\lib\site-packages\bsp2obj-0.3-py3.10.egg\bsp2obj\bsp.py", line 318, in parseTextures
textures.append(TextureLoader.loadWAL(self.game, self.data, self.palette))
File "C:\Users\LUÍS\AppData\Local\Programs\Python\Python310\lib\site-packages\bsp2obj-0.3-py3.10.egg\bsp2obj\image.py", line 93, in loadWAL
index, = struct.unpack("B", data.read(1))
struct.error: unpack requires a buffer of 1 bytes
Some maps just doesn't convert, something related to the unpacking.
I tried to convert "boot_camp"